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Raziel's Domain

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 Dante's Inferno

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Kaio
A_Nonny_Moose
Kaede
Superbuu3
Haseoviawesome
Baal
Skip
Rockstar_Sinistar
Maskull
Kimarous
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Baal
Shut Up and Jam
Baal


Posts : 26828
Joined : 2008-07-31
Age : 31

Dante's Inferno - Page 7 Empty
PostSubject: Re: Dante's Inferno   Dante's Inferno - Page 7 Icon_minitimeThu Jan 14, 2010 3:12 am

A_Nonny_Moose wrote:
I don't think I even finished the GoW3 demo. It was too boring. It was like DI but with no premise or story at all. There was a giant in the background that looked interesting, and I assumed he does something later, but I never found out.

I saw the demo. I understand how you could come to that conclusion, because the demo looked boring as shit.
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Superbuu3
Raziel
Superbuu3


Posts : 41040
Joined : 2008-07-31
Age : 2023
Location : Nosgoth

Dante's Inferno - Page 7 Empty
PostSubject: Re: Dante's Inferno   Dante's Inferno - Page 7 Icon_minitimeThu Jan 14, 2010 3:12 am

Baal wrote:
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playing a game on the easiest setting and saying its no effort is dumb

Says the one who says DMC is nothing but button mashing.
I never said that -_-

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playing on the lowest of 4 difficulty settings on NGS is hardly a fair comparison

I played on the highest setting I could WHICH WAS NORMAL DIFFICULTY.
seriously try NGS2 on even the lowest difficulty setting its way harder

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also NGS and NGS2 are known as the hardest games on the platform
The 360? Because the PS3 has Demon's Souls.
ok of there genre does that make it better
if you ask ppl hardest games on ps3 NG will be in there list DMC wouldn't be
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baal your talking shit, weapons in NGS

I don't care, the fact is don't go talking shit about the combo's in DMC3 when it had plenty of options besides the fucking Devil Arms.

If you had payed attention you might have noticed that the Styles and Guns themselves have their own techniques to use too.
use a basic attack string in DMC and use one in NG and compare
linking up 3 attack strings or so does not a good combat system make
you can pull off like chains of attacks well into the hundreds on NG and that would be without reusing the same combo once
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Superbuu3
Raziel
Superbuu3


Posts : 41040
Joined : 2008-07-31
Age : 2023
Location : Nosgoth

Dante's Inferno - Page 7 Empty
PostSubject: Re: Dante's Inferno   Dante's Inferno - Page 7 Icon_minitimeThu Jan 14, 2010 3:14 am

Baal wrote:
A_Nonny_Moose wrote:
I don't think I even finished the GoW3 demo. It was too boring. It was like DI but with no premise or story at all. There was a giant in the background that looked interesting, and I assumed he does something later, but I never found out.

I saw the demo. I understand how you could come to that conclusion, because the demo looked boring as shit.

compare a demo to a demo not a full game to a demo thats not really a fair comparison
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Baal
Shut Up and Jam
Baal


Posts : 26828
Joined : 2008-07-31
Age : 31

Dante's Inferno - Page 7 Empty
PostSubject: Re: Dante's Inferno   Dante's Inferno - Page 7 Icon_minitimeThu Jan 14, 2010 3:17 am

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I never said that -_-

You implied it.

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seriously try NGS2 on even the lowest difficulty setting its way harder

People said NGS in general is difficult. I made the game my bitch in no time at all.

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ok of there genre does that make it better

I guess it's the hardest of the new gen games.

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use a basic attack string in DMC and use one in NG and compare

That's it's the basic attack string?

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linking up 3 attack strings or so does not a good combat system make