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 Resident Evil 6

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Casa
RULES OF NATURE
Casa


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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 10 Icon_minitimeSun Oct 07, 2012 6:24 pm

Turns out my Catacombs DLC code doesn't work. Well that's gay.
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brandon
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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 10 Icon_minitimeSun Oct 07, 2012 10:02 pm

that sucks. well, if it's any consolation, catacombs is the worst map of the ones i have. still haven't tried rail yard yet.


helena's pants look great when wet
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brandon
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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 10 Icon_minitimeMon Oct 08, 2012 4:11 am

the servers are starting to piss me off
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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 10 Icon_minitimeMon Oct 08, 2012 1:44 pm

Ada's ass pants > Helena's

I was finally able to complete Urban Chaos solo with plenty of time remaining. Too bad that I dropped my combo twice. At least I'm improving.
I'm back to using default Piers, because he's more stylish with the scarf.
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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 10 Icon_minitimeMon Oct 08, 2012 3:36 pm

The servers are fucking terrible lately.
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Casa
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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 10 Icon_minitimeMon Oct 08, 2012 6:34 pm

Piers and Ada both bug me in Mercs. Their handguns don't stagger enemies nearly as consistently as the others' do. I've already unlocked their costumes so I have no reason to ever play as them.
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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 10 Icon_minitimeMon Oct 08, 2012 6:58 pm

I prefer the other handguns too, but loadouts or melee moves are not that important anymore since it's better to just kill most enemies with counters.
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Casa
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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 10 Icon_minitimeMon Oct 08, 2012 8:06 pm

So what are the young bucks these days doing to grind for skill points. Mercenaries doesn't seem to be that profitable, considering a S Rank gets you like 10,000/10 minutes.
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brandon
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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 10 Icon_minitimeMon Oct 08, 2012 8:16 pm

mercs is probably the fastest way
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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 10 Icon_minitimeMon Oct 08, 2012 8:58 pm

Or you could play Leon's 4th or Chris' 3rd chapters which have many treasures. The enemies in Ada's second chapter after the boss fight drop a lot of points too.
Personally, I've bought most of the skills I wanted, so I'm currently playing the chapters again on different difficulties to get extra points for the RE.net in case they release something nice.
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brandon
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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 10 Icon_minitimeTue Oct 09, 2012 12:30 am

Piers wrote:
Ada's ass pants > Helena's

girls in silky looking slacks > than girls in tight leather pants
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Casa
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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 10 Icon_minitimeTue Oct 09, 2012 1:20 am

Sherry >/< Helena > Ada

This is a thin as hell margin though.
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brandon
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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 10 Icon_minitimeTue Oct 09, 2012 3:42 am

for some reason i got 20,000 points for logging into my RE account

i also saw leaked videos of some dlc costumes. it was the "retro" ones and by god they were blocky
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brandon
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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 10 Icon_minitimeTue Oct 09, 2012 4:18 am

got my first successful agent hunt. took me two tries and controlling the monsters felt weird and lag didn't help.

anyway, i got to play as zombie dog, old zombie with knife, and Rasklapanje.

i lost as the near immortal Rasklapanje and won as a zombie.....

controling Rasklapanje was weird as hell, though
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Casa
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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 10 Icon_minitimeTue Oct 09, 2012 4:59 am

Yeah, all of the creatures handle really poorly. And it's often harder to win when a player has an AI partner than a living one since the AI partner is like the angel of death, it's invincible and will counter everything.

Also, fuck whoever thought it would be a good idea to have Jake and Sherry's snow level be an Agent Hunt map when you're only able to play as those fat crow things. It's almost impossible to win unless the players are really, really, really dumb.
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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 10 Icon_minitimeTue Oct 09, 2012 8:33 am

Naoaki's Magical Melody wrote:
Piers wrote:
Ada's ass pants > Helena's

girls in silky looking slacks > than girls in tight leather pants

Have you played Ada's campaign yet? It made me appreciate her leather pants.
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brandon
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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 10 Icon_minitimeTue Oct 09, 2012 10:09 am

i just started. still like helena's pants more
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brandon
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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 10 Icon_minitimeTue Oct 09, 2012 10:12 am

Casa wrote:
Yeah, all of the creatures handle really poorly. And it's often harder to win when a player has an AI partner than a living one since the AI partner is like the angel of death, it's invincible and will counter everything.

Also, fuck whoever thought it would be a good idea to have Jake and Sherry's snow level be an Agent Hunt map when you're only able to play as those fat crow things. It's almost impossible to win unless the players are really, really, really dumb.

how many have you played as?
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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 10 Icon_minitimeTue Oct 09, 2012 12:13 pm

Naoaki's Magical Melody wrote:
i just started. still like helena's pants more

I'm disappointed.

Anyways, I've played as the following creatures in agent hunt:

Leon's campaign

- zombie (zombies with axes, firefighter zombies etc.)
- zombie dog
- shrieker
- bloodshot

Jake's campaign

- metses or whatever that flying thing on Jake's second chapter is called

Didn't know you could play as raskapanje. I wonder if you can also play as the fly J'avo, strellat, napad and whopper.
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Casa
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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 10 Icon_minitimeTue Oct 09, 2012 3:10 pm

Naoaki's Magical Melody wrote:
how many have you played as?

Um, pretty much everything.

- Zombie (regular zombie, fireman zombie, dynamite zombie, acid zombie, pretty much them all)
- Shrieker
- Bloodshot
- Fat crow things
- Knife J'avo (who can sometimes turn into Strelats or mutate their arms and stuff)
- Neo Umbrella J'avo (their arms can be mutate too)
- Cerberus
- Rasklapanje

And I think I've played on every stage (I might be forgetting some):

- Leon Chapter 1 - Gun Shop Siege
- Leon Chapter 2 - Graveyard/Church Siege
- Leon Chapter 3 - Catacombs
- Leon Chapter 4 - Markets (Rasklapanje fight)
- Chris Chapter 4 - Ship Hold
- Chris Chapter 5 - Pressurization Room
- Jake Chapter 2 - Snow Field
- Jake Chapter 4 - City Streets (his demo stage + the Ubistvo boss fight)

I really like when players join the game as creatures since it makes the game so much more intense. But playing as a creature myself is often a crapshoot since so many people play on Amateur or with infinite ammo or with an AI partner.
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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 10 Icon_minitimeTue Oct 09, 2012 3:34 pm

I just found out that for every QTE that involves the stick you can use both of them. I feel so stupid right now.
Also, if you press down + X you can get up immediately after an attack that knocks you to the ground and you can cancel the recovery time of some slow weapons like the bolt-action and anti-materiel rifles by switching to another weapon and shooting with them.
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Casa
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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 10 Icon_minitimeTue Oct 09, 2012 3:38 pm

You can also cancel the bolt action by switching to another weapon and back again. Rapid fire is possible, and you can also combine it with other types of guns. To beat Ubistvo on Pro with Ada I cycled between the rifle, the explosive arrows and the shotgun in a volley of explosive hellfire.
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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 10 Icon_minitimeTue Oct 09, 2012 5:32 pm

Oh, so I didn't have to fire the other weapon before switching back? That's good to know.
Doesn't the bowgun need to be reloaded after each arrow though? I didn't think it would work with it too.

I played a bit of Agent Hunt again and I noticed there was a hint about napad's controls during the loading screen, so I suppose napad can be played, but it's somewhat rare.
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brandon
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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 10 Icon_minitimeTue Oct 09, 2012 6:18 pm

do all the monsters control equally bad?
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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 10 Icon_minitimeTue Oct 09, 2012 6:48 pm

Hmm, I've now played with all those creatures Casa mentioned above, but I'm still missing 4-6 creatures from the medals' list.

Shrieker is probably my favorite. Stand back and summon zombies or scream when a player gets into dying status for an instant kill.
Strellat and unmutated J'avo are easy to control. Everything else sucks.

Playing agent hunt is already hard enough thanks to terrible controls, godly AI partner, skills and amateur difficulty. Once more people start playing with infinite magnums, it'll be unplayable.
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