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 Dragon's Dogma

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Baal
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SimianWonder
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Talking Sock
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PostSubject: Re: Dragon's Dogma   Dragon's Dogma - Page 5 Icon_minitimeMon Jun 18, 2012 8:07 am

At least you didn't start NG+ yet. It would suck to have wasted all that time and losing TWO playthroughs. >_<

When the time comes for you to decide to play again, you could just speed through your fresh file, do the post-game quest that actives NG+, and then only bother to play properly(doing every quest and such) on the next playthrough.

There's no point stressing yourself with all the small, tedious chores again while catching up to where you were left off in the skill and level department. Just blaze through the story on your "first" run.
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SimianWonder
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PostSubject: Re: Dragon's Dogma   Dragon's Dogma - Page 5 Icon_minitimeMon Jun 18, 2012 8:11 am

But if I blaze through it, I'll be horribly underlevelled won't I?
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Talking Sock
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PostSubject: Re: Dragon's Dogma   Dragon's Dogma - Page 5 Icon_minitimeMon Jun 18, 2012 8:20 am

Naaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahmaybe.
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SimianWonder
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PostSubject: Re: Dragon's Dogma   Dragon's Dogma - Page 5 Icon_minitimeMon Jun 18, 2012 8:24 am

I'd imagne fighting
Spoiler:
at level 35 odd would be a tad too challenging.
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Talking Sock
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PostSubject: Re: Dragon's Dogma   Dragon's Dogma - Page 5 Icon_minitimeMon Jun 18, 2012 9:06 am

Alrighty then, maybe you can lump in SOME of the chores. But you needn't go overboard. Razz
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SimianWonder
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PostSubject: Re: Dragon's Dogma   Dragon's Dogma - Page 5 Icon_minitimeMon Jun 18, 2012 9:12 am

Maybe I'll just treat it as a NG+. After all, traditionally most RPGs don't let you carry anything over, so in that regard a second run through of DD will be no different. Biggest difference now is that I know the weakpoints of every creature in the game, I know where the dangerous monsters live and how to avoid them... and I know to back up my goddamn save.
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Talking Sock
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PostSubject: Re: Dragon's Dogma   Dragon's Dogma - Page 5 Icon_minitimeMon Jun 18, 2012 9:22 am

SimianWonder wrote:
Maybe I'll just treat it as a NG+. After all, traditionally most RPGs don't let you carry anything over, so in that regard a second run through of DD will be no different.

Nope, EVERYTHING gets carried over. Level, skills, items, equips, map, etc.

Also, the EXP gain is higher.


Last edited by Dread Pirate Roberts on Mon Jun 18, 2012 9:52 am; edited 1 time in total
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Skip
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PostSubject: Re: Dragon's Dogma   Dragon's Dogma - Page 5 Icon_minitimeMon Jun 18, 2012 9:29 am

Oh wow that's really unfortunate, that's a lot of time to lose.
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SimianWonder
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PostSubject: Re: Dragon's Dogma   Dragon's Dogma - Page 5 Icon_minitimeMon Jun 18, 2012 10:02 am

@ Sora

Yes, I know DD carries over everything in NG+, I was referring to the fact that most RPGs do not and that being the case it wouldn't be too dissimilar to starting again in one of those.

Also, loving the Princess Bride avatars.
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Talking Sock
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PostSubject: Re: Dragon's Dogma   Dragon's Dogma - Page 5 Icon_minitimeMon Jun 18, 2012 10:17 am

Ah, I see. Well, I don't think I'd have the sanity to do every single thing again with a fresh file if such a horrible situation happened to my save right after finishing the game the first time. I'd probably dramatically lock the game away and wait for the long awaited day when I finally suck up the devotion to go through it again.

Although, right now I'm just as addicted to my NG+ playthrough as I was with my original. Being godly overpowered is just so... beautiful.

Anyway, kudos to you if you go through with that.
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SimianWonder
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PostSubject: Re: Dragon's Dogma   Dragon's Dogma - Page 5 Icon_minitimeMon Jun 18, 2012 10:27 am

Liek I said, I'm on holiday and away for a fortnight from wednesday, so it'll wait a while, but yeah, I'll just take my time with it an enjoy it as best as possible. It's oddly pleasurable having even wolves and goblins pose something of a threat again.
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Talking Sock
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PostSubject: Re: Dragon's Dogma   Dragon's Dogma - Page 5 Icon_minitimeMon Jun 18, 2012 10:28 am

Yes, enjoy dem bandits. Very Happy
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SimianWonder
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PostSubject: Re: Dragon's Dogma   Dragon's Dogma - Page 5 Icon_minitimeMon Jun 18, 2012 10:32 am

Yeah, I've deliberately avoided them thus far, because I remember them being tougher than a lot of the early game "big" monsters liek cyclopes.

That said, I do have the option to draft in some high level pawns if I so wish; I've got a few friends on my XBL list who lent me their pawns in my previous play through, so they're now in their 70s-90s level wise. I don't want to use them if I can help it though, because having high level pawns really hurts your own exp gain. Might bring a couple to try and fight the drake though. Fight the drake at level 7? Nah, maybe not.
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SimianWonder
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PostSubject: Re: Dragon's Dogma   Dragon's Dogma - Page 5 Icon_minitimeMon Jun 18, 2012 7:09 pm

I've called it quits for today, and I'm pleased with my progress. I've basically been doing most things at a very sedate pace, and haven't yet died more than a couple of times (getting one-shotted by enemy bandits and their two handed swords). It's a lot easier than the first tim through because I know where most things spawn and how to beat them.

Anyway, I'm now at the stage where the Duke has granted me the license for the Wyrm hunt and I need to accept my first quest in that line. Only I've not done that, I've done anything but that. I've completed a couple of escort quests (which I avoided like the plague on my first play through) and have been out trying to raise my levels and get the best gear possible. At present I'm up to level 20, though my Mage vocation is still only around level 6, and my pawn is a fighter this time around rather than a strider to try and keep the aggro off me.

I've got one slight confession to make - first time around, I was happy to treat the game as fairly as possible. this time around, I don't want to be grinding for weapons / armour etc, so I've made use of the Moldy Carrot trick in Cassardis. It's not as effective as it might be because I'm lacking the required augments to bolster my sell back rate, and both my Arisen and my pawns have relatively low carrying capacity. Still, it's allowing me to pick up the best weapons and armour as they come available rather than the first time through where I initially struggled to make ends meet.

So yeah, still annoyed at losing my save, but I'm getting back into the game. Not looking forward to grinding the vocations again because they all feel really, really useless until level three or four, but needs must. Out of interest, Skip, how far are you into the story at present?
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SimianWonder
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PostSubject: Re: Dragon's Dogma   Dragon's Dogma - Page 5 Icon_minitimeTue Jun 19, 2012 7:57 pm

I just watched the variety of endings on Youtube and was pleasanlty surprised.

Spoiler:
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Talking Sock
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PostSubject: Re: Dragon's Dogma   Dragon's Dogma - Page 5 Icon_minitimeWed Jun 20, 2012 5:35 am

SimianWonder wrote:
Spoiler:

Spoiler:
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SimianWonder
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PostSubject: Re: Dragon's Dogma   Dragon's Dogma - Page 5 Icon_minitimeWed Jun 20, 2012 8:38 am

Spoiler:

Good ending either way.
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SimianWonder
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PostSubject: Re: Dragon's Dogma   Dragon's Dogma - Page 5 Icon_minitimeSat Jul 07, 2012 7:21 pm

Finally got to post-game again, and I'm around the same level I was when I beat the game the first time, around 50ish.
Spoiler:
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SimianWonder
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PostSubject: Re: Dragon's Dogma   Dragon's Dogma - Page 5 Icon_minitimeSun Jul 15, 2012 3:40 pm

Finally got around to doing NG+, and my interest in the game is starting to wane. Not surprising really, given that I've had to put in two 80hr stints to get here but the lack of challenge is becoming a problem. Initially it was great fun literally one shotting everything, but now it just makes everything so trivial. Even the offline Ur-Dragon is no longer any threat, my Magick Archer dispatching him comfortably inside the eight minutes allowed. (Ur-Online is, of course, a different matter, but that's the whole point.)

I'm still missing a few achievements, but I'm not so anal that I feel the need to play a game I'm finished with just to 100% it so I think I'll start winding down ready for the next challenge. Or maybe I'll finally get around to trying Dark Souls.
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SimianWonder
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PostSubject: Re: Dragon's Dogma   Dragon's Dogma - Page 5 Icon_minitimeSun Aug 05, 2012 1:27 pm

Having now spent a few weeks in the company of Dark Souls, I now find it odd how people seem to compare these two, they really have little in common other than the obvious of being third person adventure games and both being quite tough initially.

Dogma seems almost cartoony in comparison, and while neither game is blessed with outstanding visuals, Souls is the more detailed and consistently impressive game world. That said, Dogma is faster paced and the combat, while feeling noticably less precise, is just as satisfying in its own right. Scaling a tough foe and slicing it to ribbons whilst your pawns keep it occupied on the ground is the equal of anything I've yet seen in Souls.

EDIT: Oh, I even claimed my first online Ur-Dragon kill, and it only took 56 generations for me to be about at just the right time.

I'm not sure I'd even say one was better than the other. As above, they're both succesful at what they're trying to do, and they're trying to do very different things.
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Neo
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PostSubject: Re: Dragon's Dogma   Dragon's Dogma - Page 5 Icon_minitimeSun Aug 05, 2012 2:47 pm

People compare them because, at least from memory, Capcom claimed that it was similar in palystyle/difficulty or something.
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SimianWonder
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PostSubject: Re: Dragon's Dogma   Dragon's Dogma - Page 5 Icon_minitimeSun Aug 05, 2012 3:03 pm

Playstyle isn't that similar really, other than the fact they're both 3rd person adventure games. Dark Souls demands patience and precision, Dogma is more flashy and more forgiving, the pawn system totally breaking the sense of isolation that permeates Souls, though I will agree that both titles were pretty tough in their opening stages. That said, Dogma relinquishes that level of difficulty considerably when you level up, whereas Dark Souls seems content to merely murder you fractionally less as you gain in soul level.
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Baal
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PostSubject: Re: Dragon's Dogma   Dragon's Dogma - Page 5 Icon_minitimeSun Aug 05, 2012 4:47 pm

Dogma increases in difficulty when you get to a certain point in the game, but it's not significant enough to be annoying... except for the wolves, fuck the wolves. Anyways, people compare them because they are similar in the concept of monster killing while you have to manage weight, weapons, styles and so on. It also uses the same theme of western monsters or styles and finally...

Spoiler:

I don't know if Dark Souls is significantly different from Demon's Souls but I'd like to believe there are enough things in there to compare them. Mind you they're still diverse enough to not really warrant being compared.

Dragon's Dogma is themed around fighting side-by-side with a pawn, exploration of the landscape and grand battles with enormous monsters while having a very stylized combat system.

Demon's Souls is themed around being ungodly difficult and punishing the player for being bad, isolation in the world to create the sense of utter desolation it has suffered, linear exploration meant for focusing on the monsters and they can be grand but you don't get much of a scale against large monsters as you can't climb them and you are limited to one character so it's basically "How much can I dodge and whittle this beasts health down in hopes he doesn't kill me?"
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SimianWonder
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PostSubject: Re: Dragon's Dogma   Dragon's Dogma - Page 5 Icon_minitimeSun Aug 05, 2012 8:38 pm

Demon's Souls may be linear, but Dark is pretty much open world - you can go where you like.

Oh, and Dogma increasing in difficulty at that certain point was unexpected but quite welcome. After all, by that stage you're steamrollering the vanilla enemies, and to suddenly have the goblins and Hellhounds outside Cassardis handing you your arse is refreshing.
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PostSubject: Re: Dragon's Dogma   Dragon's Dogma - Page 5 Icon_minitimeTue Sep 11, 2012 12:03 am

http://www.vg247.com/2012/07/30/dragons-dogma-2-capcom-reveals-first-details/

Quote :
Dragon’s Dogma 2: Capcom reveals first details

Dragon’s Dogma 2 is in development over at Capcom, and series creator Hideaki Itsuno has revealed the first snippets of information. Did someone say ‘quest creation’? More after the jump.

OPM reports that in a Famitsu interview, Hideaki explained that only 60-70% of his ideas for the original Dragon’s Dogma made it into the final game, leaving plenty spare for Dragon’s Dogma 2.

Quest creation is one idea that didn’t make the cut, but it’s on Itsuno’s ‘to-do’ list for Dragon’s Dogma 2.

Hideaki also reveals that the Dragon’s Dogma game world was only two-thirds of what he originally wanted. Given that the game is clearly huge in scope, that’s a huge cut.

We’ll have more on Dragon’s Dogma 2 as it happens.
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