| Lol @ Microsoft | |
|
+4Kimarous A_Nonny_Moose Kaede Golden Boy 8 posters |
Author | Message |
---|
Golden Boy Style Icon
Posts : 9301 Joined : 2008-07-31
| Subject: Lol @ Microsoft Thu Feb 26, 2009 8:55 pm | |
| They claim that their 360 version of RE5 runs at 1080p (while Sony's is at 720p). The truth is that both versions run at 720p and can be UPSCALED to reach 1080p. What's even funnier is that the 360 RE5 demo was almost unplayable at 1080p due to screen tearing. | |
|
| |
Kaede Piss scared of wasps
Posts : 5286 Joined : 2008-08-30 Age : 34 Location : Between a fårikål and a lapskaus
| Subject: Re: Lol @ Microsoft Thu Feb 26, 2009 9:01 pm | |
| | |
|
| |
A_Nonny_Moose Live Free or Don't
Posts : 22124 Joined : 2008-08-01
| Subject: Re: Lol @ Microsoft Thu Feb 26, 2009 9:03 pm | |
| Microsoft always claims that their products do stuff that they don't do. Or don't do stuff that they do do (like break/crash a lot). | |
|
| |
Kimarous CP9 Agent
Posts : 6399 Joined : 2008-08-03 Age : 35 Location : Canada
| Subject: Re: Lol @ Microsoft Thu Feb 26, 2009 9:07 pm | |
| One of the funniest Microsoft blunders was many years ago, when Bill Gates was demonstrating the... what was it? Windows 95 OS? Anyhow, during the public demo, he got a blue screen of death! XD | |
|
| |
SimianWonder Simian D. Wonder
Posts : 6439 Joined : 2008-10-12 Age : 44 Location : Old People's home
| Subject: Re: Lol @ Microsoft Thu Feb 26, 2009 9:10 pm | |
| The 360 demo still looked better than the PS3 one, screen tearing or no. Allegedly the PS3 version of SFIV is slightly inferior too. | |
|
| |
Golden Boy Style Icon
Posts : 9301 Joined : 2008-07-31
| Subject: Re: Lol @ Microsoft Thu Feb 26, 2009 9:24 pm | |
| - SimianWonder wrote:
- The 360 demo still looked better than the PS3 one, screen tearing or no.
It's been stated that PS3 demo was older than its 360 counterpart and that the final versions are identical. Oh wait; Famitsu 360 gave a lower score to the game (IIRC, 37). - Quote :
- Allegedly the PS3 version of SFIV is slightly inferior too.
I've only heard that with the 360 controller is almost impossible to play it. | |
|
| |
SimianWonder Simian D. Wonder
Posts : 6439 Joined : 2008-10-12 Age : 44 Location : Old People's home
| Subject: Re: Lol @ Microsoft Thu Feb 26, 2009 9:32 pm | |
| - Faldio wrote:
- It's been stated that PS3 demo was older than its 360 counterpart and that the final versions are identical. Oh wait; Famitsu 360 gave a lower score to the game (IIRC, 37).
Why would Capcom use a more advanced demo for the 360 version? Call me a cynic, but that sounds like corporate BS. - Quote :
- I've only heard that with the 360 controller is almost impossible to play it.
The PS3 pad isn't great either, but it is not 'impossible' to play with the 360 d-pad, it's just not the greatest device for fighting games. See my comments on the SFIV topic, and you'll see that the limitations of either pad soon reveal themselves. | |
|
| |
Kaede Piss scared of wasps
Posts : 5286 Joined : 2008-08-30 Age : 34 Location : Between a fårikål and a lapskaus
| Subject: Re: Lol @ Microsoft Thu Feb 26, 2009 10:21 pm | |
| | |
|
| |
A_Nonny_Moose Live Free or Don't
Posts : 22124 Joined : 2008-08-01
| Subject: Re: Lol @ Microsoft Thu Feb 26, 2009 10:25 pm | |
| I find the analog worse than a dpad for fighting games. They're always too loose, not enough resistance. Forward usually ends up as forward-up, back becomes back-down, etc. Analogs suck. | |
|
| |
Kaede Piss scared of wasps
Posts : 5286 Joined : 2008-08-30 Age : 34 Location : Between a fårikål and a lapskaus
| Subject: Re: Lol @ Microsoft Thu Feb 26, 2009 10:27 pm | |
| | |
|
| |
A_Nonny_Moose Live Free or Don't
Posts : 22124 Joined : 2008-08-01
| Subject: Re: Lol @ Microsoft Thu Feb 26, 2009 10:28 pm | |
| That is one of the many features the face has, yes. | |
|
| |
Baal Shut Up and Jam
Posts : 26828 Joined : 2008-07-31 Age : 32
| Subject: Re: Lol @ Microsoft Thu Feb 26, 2009 10:29 pm | |
| - A_Nonny_Moose wrote:
- I find the analog worse than a dpad for fighting games. They're always too loose, not enough resistance. Forward usually ends up as forward-up, back becomes back-down, etc. Analogs suck.
I agree. Analog's for fighting games usually do suck. | |
|
| |
SimianWonder Simian D. Wonder
Posts : 6439 Joined : 2008-10-12 Age : 44 Location : Old People's home
| Subject: Re: Lol @ Microsoft Thu Feb 26, 2009 10:37 pm | |
| Oh yes, I cannot use the analogue sticks. SFIV is a old school game, with digital input. Using the sticks makes little sense to me. | |
|
| |
Maskull Defending the Devil
Posts : 7282 Joined : 2008-08-03 Age : 32
| Subject: Re: Lol @ Microsoft Thu Feb 26, 2009 11:55 pm | |
| - DevilKingBaal wrote:
- A_Nonny_Moose wrote:
- I find the analog worse than a dpad for fighting games. They're always too loose, not enough resistance. Forward usually ends up as forward-up, back becomes back-down, etc. Analogs suck.
I agree. Analog's for fighting games usually do suck. i can use the analogue moderately well in SC4, but i still prefer the D-pad. i grew up with it, ya know? | |
|
| |
Superbuu3 Raziel
Posts : 41040 Joined : 2008-07-31 Age : 2023 Location : Nosgoth
| Subject: Re: Lol @ Microsoft Mon Mar 16, 2009 1:28 am | |
| i like the PS controllers for SF games | |
|
| |
Sponsored content
| Subject: Re: Lol @ Microsoft | |
| |
|
| |
| Lol @ Microsoft | |
|