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 Mewmaster's Review- Sonic Unleashed(Wii) *Spoiler Warning*

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Mewmaster's Review- Sonic Unleashed(Wii) *Spoiler Warning* - Page 3 Empty
PostSubject: Re: Mewmaster's Review- Sonic Unleashed(Wii) *Spoiler Warning*   Mewmaster's Review- Sonic Unleashed(Wii) *Spoiler Warning* - Page 3 Icon_minitimeFri Nov 28, 2008 2:00 am

It's going to be like Sonic and the Rings, so it'll be awesome.
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Baal
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PostSubject: Re: Mewmaster's Review- Sonic Unleashed(Wii) *Spoiler Warning*   Mewmaster's Review- Sonic Unleashed(Wii) *Spoiler Warning* - Page 3 Icon_minitimeFri Nov 28, 2008 2:03 am

Sonic and the Secret Rings sucked too.

THe only thing good was the speed was returned. Otherwise it was another Shitty Platformer.
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SimianWonder
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PostSubject: Re: Mewmaster's Review- Sonic Unleashed(Wii) *Spoiler Warning*   Mewmaster's Review- Sonic Unleashed(Wii) *Spoiler Warning* - Page 3 Icon_minitimeSat Nov 29, 2008 12:17 am

I've heard some very negative things about the 360 / PS3 versioms of this game. It seems like Sega still doesn't understand what Sonic's fans want; we don't want any dumb RPG lite bits, we don't want any gimmicks *coughWerehogcough*, we want a very pretty, very fast, 2d platformer.
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PostSubject: Re: Mewmaster's Review- Sonic Unleashed(Wii) *Spoiler Warning*   Mewmaster's Review- Sonic Unleashed(Wii) *Spoiler Warning* - Page 3 Icon_minitimeSat Nov 29, 2008 12:25 am

Well after playing it a little, I can say the following: Sega is incompetent. Seriously.

The first level is fantastic super fast level. Something we all can appreciate and have hoped to return for a long while now.

But then you have to do horrible crap with Werehog Sonic WHO IS INCREDIBLY SLOW. Besides that the fighting system is just mashing buttons till the enemy is dead. The levels all look very bland and dark and basically you're just hoping to get it over with ASAP.

And the great thing? THERE'S THREE TIMES AS MANY WEREHOG LEVELS AS THERE ARE REGULAR SONIC LEVELS!

Sega needs to get the fuck out.
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SimianWonder
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PostSubject: Re: Mewmaster's Review- Sonic Unleashed(Wii) *Spoiler Warning*   Mewmaster's Review- Sonic Unleashed(Wii) *Spoiler Warning* - Page 3 Icon_minitimeSat Nov 29, 2008 12:27 am

So it sounds like I heard right then?

Give us our super fast platform game, dammit!
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A_Nonny_Moose
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PostSubject: Re: Mewmaster's Review- Sonic Unleashed(Wii) *Spoiler Warning*   Mewmaster's Review- Sonic Unleashed(Wii) *Spoiler Warning* - Page 3 Icon_minitimeSat Nov 29, 2008 12:34 am

As I said previously, I hear the PS3/360 version has a 50/50 ratio os Sonic/werehog levels.
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SimianWonder
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PostSubject: Re: Mewmaster's Review- Sonic Unleashed(Wii) *Spoiler Warning*   Mewmaster's Review- Sonic Unleashed(Wii) *Spoiler Warning* - Page 3 Icon_minitimeSat Nov 29, 2008 12:38 am

Still, that means half the game is crap. I've not yet heard one good word said about the Werehog levels.
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A_Nonny_Moose
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PostSubject: Re: Mewmaster's Review- Sonic Unleashed(Wii) *Spoiler Warning*   Mewmaster's Review- Sonic Unleashed(Wii) *Spoiler Warning* - Page 3 Icon_minitimeSat Nov 29, 2008 12:40 am

I haven't heard anything bad about them. They're just not what people want from a Sonic game. And the other side of the game seems to range from good to spectacular going by popular opinion.
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Kaio
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PostSubject: Re: Mewmaster's Review- Sonic Unleashed(Wii) *Spoiler Warning*   Mewmaster's Review- Sonic Unleashed(Wii) *Spoiler Warning* - Page 3 Icon_minitimeSat Nov 29, 2008 12:44 am

The Werehog levels are bad. It's as if they made those levels somewhere in post-development or something.
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SimianWonder
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PostSubject: Re: Mewmaster's Review- Sonic Unleashed(Wii) *Spoiler Warning*   Mewmaster's Review- Sonic Unleashed(Wii) *Spoiler Warning* - Page 3 Icon_minitimeSat Nov 29, 2008 12:45 am

Big Pixel-Faced Chibi Ryu wrote:
I haven't heard anything bad about them. They're just not what people want from a Sonic game.

Isn't that a bad thing in itself?

Also, see;

Kai wrote:
But then you have to do horrible crap with Werehog Sonic WHO IS INCREDIBLY SLOW. Besides that the fighting system is just mashing buttons till the enemy is dead. The levels all look very bland and dark and basically you're just hoping to get it over with ASAP.

and

Mew wrote:
(Werehog):
*Sigh*
The annoying Werehog...how a loathe thee...
Platforming is tedious, and you may find yourself dying alot.(P.S. Game Overing on a Werehog stage, means you have to start the whole stage over again)
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A_Nonny_Moose
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PostSubject: Re: Mewmaster's Review- Sonic Unleashed(Wii) *Spoiler Warning*   Mewmaster's Review- Sonic Unleashed(Wii) *Spoiler Warning* - Page 3 Icon_minitimeSat Nov 29, 2008 12:48 am

Point taken.

Still, I'm interested in playing them myself. If only because there doesn't seem to be much platforming in the proper Sonic levels. I mean when did that happen?
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SimianWonder
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PostSubject: Re: Mewmaster's Review- Sonic Unleashed(Wii) *Spoiler Warning*   Mewmaster's Review- Sonic Unleashed(Wii) *Spoiler Warning* - Page 3 Icon_minitimeSat Nov 29, 2008 12:52 am

The rot started with Sonic Adventure. Not a bad game in itself, but Sega have made the same mistakes since then, over and over again.
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A_Nonny_Moose
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PostSubject: Re: Mewmaster's Review- Sonic Unleashed(Wii) *Spoiler Warning*   Mewmaster's Review- Sonic Unleashed(Wii) *Spoiler Warning* - Page 3 Icon_minitimeTue Jan 13, 2009 5:48 pm

How long are the werehog levels in the Wii version?
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PostSubject: Re: Mewmaster's Review- Sonic Unleashed(Wii) *Spoiler Warning*   Mewmaster's Review- Sonic Unleashed(Wii) *Spoiler Warning* - Page 3 Icon_minitimeThu Jan 13, 2011 2:42 pm

Sooooooooooooooooo is super sonic in this?
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PostSubject: Re: Mewmaster's Review- Sonic Unleashed(Wii) *Spoiler Warning*   Mewmaster's Review- Sonic Unleashed(Wii) *Spoiler Warning* - Page 3 Icon_minitimeFri Jan 14, 2011 2:05 am

Just like most of the past decade's console games, you play as him in the final boss fight.

I heard Colors finally brought back that feature where you can use him in levels though!

Anyway looking back at this game, I still don't find it that bad, but then again, I had the PS3 version(which is the same as the 360 one) which didn't have as many Were-Hog levels as the wii's version did, plus it had more neat locations. Still didn't like the medal collecting though.
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PostSubject: Re: Mewmaster's Review- Sonic Unleashed(Wii) *Spoiler Warning*   Mewmaster's Review- Sonic Unleashed(Wii) *Spoiler Warning* - Page 3 Icon_minitimeFri Jan 14, 2011 2:10 am

Sora wrote:
Just like most of the past decade's console games, you play as him in the final boss fight.

I heard Colors finally brought back that feature where you can use him in levels though!

Anyway looking back at this game, I still don't find it that bad, but then again, I had the PS3 version(which is the same as the 360 one) which didn't have as many Were-Hog levels as the wii's version did, plus it had more neat locations. Still didn't like the medal collecting though.
My nephew got it for his wii, he'll probably be disappointed by the lack of supersonic but he seems to enjoy the werehog levels as he found normal sonic too fast. This actually works out better for me as he'll likely ask me to clear all the day levels for him while he woreks away on the night levels even the ones he finds hard.

What exactly was sonic colours, was it good i heard it used the day level engine.
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PostSubject: Re: Mewmaster's Review- Sonic Unleashed(Wii) *Spoiler Warning*   Mewmaster's Review- Sonic Unleashed(Wii) *Spoiler Warning* - Page 3 Icon_minitimeFri Jan 14, 2011 2:20 am

It's the latest console game of Sonic and it definitely has a similar gameplay style to Unleashed's day levels(more similar to the Ps3/360 versions than the Wii one, which is funny considering Colors is for the Wii). It most likely is using the same engine.

Apparently it was very good, and it's no surprise since for once Sega decided to actually take their time to develop the damn game. Honestly, that's really the only reason that most of their recent games in the past sucked, they were rushed as hell. Sega needs to keep this up.
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