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 Resident Evil 6

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A_Nonny_Moose
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brandon
Basement Butterfly



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Age : 35

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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 5 Icon_minitimeWed Jul 18, 2012 9:19 am

if you are pre ordering, where are you guys pre ordering from? i'm getting catacombs map for sure and possibly rail yard. but, i'm guessing most of you will end up with high seas fortress from amazon
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brandon
Basement Butterfly



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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 5 Icon_minitimeWed Aug 01, 2012 11:51 pm

apparently you can invade other peoples games and play as j'avo

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brandon
Basement Butterfly



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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 5 Icon_minitimeSat Aug 04, 2012 8:41 pm

oh wow it looks like this is two discs on 360

Spoiler:
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brandon
Basement Butterfly



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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 5 Icon_minitimeThu Aug 09, 2012 8:39 pm

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brandon
Basement Butterfly



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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 5 Icon_minitimeFri Aug 31, 2012 7:04 pm

apparently the full game was leaked in poland. i didn't look at any links in fear of spoilers
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Baal
Shut Up and Jam
Baal


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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 5 Icon_minitimeThu Sep 06, 2012 1:42 am

Just so you guys know, if you have an RE6 demo code from Dragon's Dogma, you can use it now.
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A_Nonny_Moose
Live Free or Don't
A_Nonny_Moose


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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 5 Icon_minitimeSat Sep 15, 2012 7:02 am

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brandon
Basement Butterfly



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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 5 Icon_minitimeTue Sep 18, 2012 12:12 am

EU store has the demo
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Golden Boy
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Golden Boy


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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 5 Icon_minitimeTue Sep 18, 2012 12:31 am

Cool. I'm downloading it now.
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brandon
Basement Butterfly



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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 5 Icon_minitimeTue Sep 18, 2012 1:46 am

yay boob jiggle
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brandon
Basement Butterfly



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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 5 Icon_minitimeTue Sep 18, 2012 3:10 am

oh wow j'avo are pretty cool
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Golden Boy
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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 5 Icon_minitimeTue Sep 18, 2012 9:49 am

Leon's part was good. Chris and Jake's were boring.
I'm not impressed at all, but I'm still buying it just because it's Resident Evil.
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brandon
Basement Butterfly



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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 5 Icon_minitimeTue Sep 18, 2012 10:01 am

i thought jake's was the best, it demonstrated what the new enemies are capable of fairly well. what would have made it better is if we got a taste of ustanak like DD players got.

the only reason i like leon's is due to it's atmosphere. the zombies were extremely boring unless a horde appeared, but even then it was easy to manage due to melee .

chris' was easily the worst, if not for that boss battle i would have most likely argued they were trying to imitate some crap ass generic war themed shooter.
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Eevil-Psycho
Captain Spaulding
Eevil-Psycho


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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 5 Icon_minitimeTue Sep 18, 2012 2:07 pm

yeah, I'm not really impressed either... maybe it's due to the new controls and all and me not being used to it, but some actions are weird to do, or feel weird.

melee combat feels awkward as hell, and doesn't register well a lot of times too.


Leon's part was the best so far, Chris was rather boring but the boss fight was cool, and Jake I haven't finished yet, as I died and didn't feel like continuing for now.
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Golden Boy
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Golden Boy


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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 5 Icon_minitimeTue Sep 18, 2012 2:51 pm

Moving while aiming is WAY too slow. Cover feels very awkward too; Uncharted and Mass Effect, and probably many more games, did it a lot better.
I don't understand why I need to aim first in order to roll or why I need to change my herbs to pills and then store those pills before I can use them, but whatever. Everything else is fine.
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Eevil-Psycho
Captain Spaulding
Eevil-Psycho


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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 5 Icon_minitimeTue Sep 18, 2012 2:58 pm

I'm hoping the final game has some tutorials on everything.. sure, there's a control scheme, but I really like tutorials over just watching the control schemes, as it teaches you hands on how everything works.. that's really the biggest gripe I have with it now.. can't get the controls down..


but that's not all their fault.
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brandon
Basement Butterfly



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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 5 Icon_minitimeTue Sep 18, 2012 7:15 pm

i mainly dislike the cover system because x is also used to jump over low cover forceing you to aim before you can take cover
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Baal
Shut Up and Jam
Baal


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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 5 Icon_minitimeTue Sep 18, 2012 7:24 pm

I dislike the cover system because covering is for buttholes.
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Eevil-Psycho
Captain Spaulding
Eevil-Psycho


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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 5 Icon_minitimeTue Sep 18, 2012 7:35 pm

Way of the Pervert wrote:
i mainly dislike the cover system because x is also used to jump over low cover forceing you to aim before you can take cover


oh lol, that's why i had trouble taking cover
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Eevil-Psycho
Captain Spaulding
Eevil-Psycho


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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 5 Icon_minitimeWed Sep 19, 2012 12:24 pm

ugh, the part as Jake I really hated, these enemies are just annoying as hell, especially those creature ones that run around and spit acid.

they really take the cake for most annoying RE enemy ever.


really, the only part that made me think of Resident Evil was as Leon, Chris felt like a bad Gears Of War clone and Jake's part was just annoying and dull.
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Baal
Shut Up and Jam
Baal


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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 5 Icon_minitimeWed Sep 19, 2012 12:30 pm

Jake's part was great, having to run around having to run from the monster was a nice new thing and then taking it out with explosive canisters was actually pretty fun and the enemies not being completely stupid is good too. Plus, having melee as an actual weapon was pretty cool, because he rocks everything's balls with it. Also, why did it anyone like Leon's? Seriously nothing happened until the elevator sequence and by then the demo was over, it didn't feel tense it seriously was just boring as hell.

Also, for anyone having problems with controls or camera and what not you can adjust those pretty easily in the options.
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Eevil-Psycho
Captain Spaulding
Eevil-Psycho


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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 5 Icon_minitimeWed Sep 19, 2012 12:50 pm

what monster? do you have the Dragon's Dogma demo? cause I heard that one is different..


the demo we (or I at least) have ends when some monster/thing arrives, but we don't get to fight it... seems like we missed the best part then.
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Golden Boy
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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 5 Icon_minitimeWed Sep 19, 2012 1:26 pm

Baal, you're describing a different demo.

I played the demo again and I agree with BD that Chris' part was the most boring. Especially when you had to protect that guy.
Jake's generally alright, but it's too dark at some points, like when they get separated. I couldn't see anything playing as the character who falls down.
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Baal
Shut Up and Jam
Baal


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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 5 Icon_minitimeWed Sep 19, 2012 1:35 pm

Oh, the demo's are different? I'm honestly shocked to hear about that.
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Superbuu3
Raziel
Superbuu3


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PostSubject: Re: Resident Evil 6   Resident Evil 6 - Page 5 Icon_minitimeWed Sep 19, 2012 1:58 pm

The demo was underwhelming at best.

I'll get it evetually though. Graphically i wasn't too impressed either, seriously those sandwiches.
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