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SimianWonder
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PostSubject: Re: Persona 5   Sun Jul 16, 2017 2:30 pm

Well, the Casino has been a really fun Palace.

Not only is the aesthetic rather more interesting than Palace Five, it's been fun to navigate and the enemies have been genuinely challenging. Joker is only around level 48, and the enemies have a variety of hard-hitting spells and techniques that have made even the regular fights quite tough. Exploiting their weaknesses whilst trying to cover those of the party has been increasingly tricky, especially with safe rooms seemingly getting less commonplace.

Been smashing through some of the Confidants as well, and have maxed a good few; Ryuji, Ann (best girl, romanced!), Makoto, Sojira, Yoshida, Chihaya, Kawakami, Oda and Takemi. A couple are only a rank or two away, but I'm in second week of Novemeber and if P4 is anything to go by, I've likely got only six weeks or so at most and the likes of Haru are only rank 2, so I think I'll fall just short of maxing all links on the first run. Still, my social stats are all maxed now so NG+ should make it a cinch to do.

If I were to want the platinum trophy, and without spoiling the end of the game, is there anything else I could / should be doing now in order to make things as easy as possible next time around?
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PostSubject: Re: Persona 5   Sun Jul 16, 2017 4:00 pm

So, you basically haven't maxed
- Haru (afternoon, no downtime, no request, available almost every day)
- Yusuke (afternoon, no request)
- Futaba (afternoon)
- Iwai (evening)
- Ohya (evening)
- Hifumi (evening)
- Mishima (evening, no downtime, no request, no matching Persona requirement)
- Twins (can be done in a single day without spending time)

I think you still have enough time to get them all to 10. The twins and Mishima should be your top priority though.

---

Keep in mind for your next playthrough that some stuff are missable:
- Mishima's requests, if you don't read the text messages (Chinatown is also missable because you get the brochure unlocking it from a boss)
- library's books after November
- Yoshida and Kawakami after November

---

You could make a different save file after the sixth Palace and go after specific trophies like:
- playing all videogames [after playing them once, read the book from Shibuya bookstore]
- batting cages [also unlocks a book]
- catching the Guardian [after fishing for the first time, you unlock a book; there are two more books you can buy from the Shibuya bookstore, you'll have to watch a movie and work at the the flower shop to unlock them]
- buying the vending machines' drinks
- creating all of Mona's infiltration tools

---

Stuff you can do now to make your next playthrough easier:
- the money exploit (money transfers over to your next playthrough; at least make the aforementioned Sandman since you won't be able to use Gallows until July)
- get the Crystal Skull and the Hope Diamond and any other treasure demon you may have missed (they can all be found in Mementos after beating the boss of the 7th Palace)
- maxing Mishima and the Twins
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SimianWonder
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PostSubject: Re: Persona 5   Sun Jul 16, 2017 4:56 pm

Ah, Mishima is max already (forgot him!) Ohya, Yusuke and Hifumi are currently rank eight or nine, so they'll be maxed shortly. Iwai is rank six, with only Haru and Futaba both lagging behind, at rank 2 and 3 respectively.

Thanks for the heads up re the different save file; I've been using three or four so far, changing up every couple of hours, but haven't touched fishing, video games or the batting cages at all this play through.
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PostSubject: Re: Persona 5   Sun Jul 16, 2017 5:26 pm

I think Haru has better availability than Futaba, so you should prioritise the latter whenever they're both available. Also, wait until you've the requests from Iwai, Futaba and Mishima (for clearing the sixth palace) before heading to Mementos.
As for the other activities (books, videogames, movies, crafting and batting cages), you'll only get stat points from these, so you might as well get them out of the way in your current playthrough. You can get some other items from fishing, but nothing particularly useful. You can leave fishing for the next playthrough too. Trust me, you'll have a looot of free time.

I'm actually surprised that I remember all these little details about this game. I haven't played it since May, but I guess I really, REALLY liked it.
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SimianWonder
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PostSubject: Re: Persona 5   Sun Jul 16, 2017 7:11 pm

Appreciated, thanks.

I'd guessed you really liked it - I think I mentioned earlier that I've played through Persona 4 twice and through Golden twice and didn't get the platinum on the latter, simply because I didn't want to chase some of the more obtuse ones (like hearing all of Rise's in-battle dialogue). I know that platinuming a Persona game involves at least 100 hours of playing time, and you dont invest that kind of time in games you don't really, REALLY like.

On the subject of P4G, I recently lauded it as one of my favourite games of all time, even now - and I think that in pure gameplay terms, Persona 5 has it licked. I'll elaborate further once I've beaten the game, but it I think it is going to be an interesting comparison.
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PostSubject: Re: Persona 5   Sun Jul 16, 2017 8:08 pm

I've actually completed the game three times. I kinda rushed it towards the end of my first playthrough (I was at level 72 vs the final boss, no ultimate Personas or good equipment, took me ~70 hours). Around the end of my second playthrough, I used the money, exp. and gallows exploits to make some OP Personas, so I played it again to try them out. Needless to say, I barely got to test them as every battle ended in 1 round, even on Hard (on Merciless "weak", "critical" and "tech" do triple damage, so fights end even faster). At least I had fun utterly destroying the 7th Palace Boss, the Reaper and NG+ boss. My team was:

Spoiler:
 
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SimianWonder
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PostSubject: Re: Persona 5   Sun Jul 16, 2017 8:21 pm

I'm at way over 70 hours - nearer 80 at a guess - and I'm only at palace 6!
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SimianWonder
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PostSubject: Re: Persona 5   Tue Jul 18, 2017 9:17 pm

Okay, just finished palace six.

Spoiler:
 
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PostSubject: Re: Persona 5   Wed Jul 19, 2017 12:04 am

Social stats, gear, money, Valentine's chocolate and present, Confidant items (received by the confidants you maxed - that's why I told you to rank up the twins and the Phanboy) and the Persona Compendium.
Don't forget to register your Personas before completing the game.

Speaking of gear, here's a list of the best stuff you can make by itemizing the following Personas:

Weapons / Guns
Joker: Satanael / Metatron
Ryuji: Thor / Shiva
Ann: Black Frost / Odin
Morgana: Mother Harlot / Kohryu
Yusuke: Yoshitsune / Uriel
Makoto: Cybele / Michael
Haru: Beezelbub / Baal

Armor
Males: Tantric Oath (Satan); 2nd best: Demon Jacket+ (Unholy armor)
Females: Lucifer Guard (Messiah, dlc); 2nd best: Haten Robe+ (Unholy armor)
Cat: Nekomata Coat+ (Unholy armor - you get this from the PC store. You'll have to spend 100k yen first to reach Chaos-level membership, then you can buy 3 per playthrough. He starts selling them on the 11th of December iirc.)

Accessories
Crystal Skull (Crystal Skull)
Divine Pillar (Reaper drop)
SP Adhesive 3 (Tae Takemi)

---

As for Haru and Futaba, I'd skip through the remaining days quickly to check if there are any days where none of the girls are available before heading into the 7th Palace.
I just checked a guide and it looks like you regain control after the 6th Palace on 11/25 and the final day you'll be able to spend with the confidants is the 17th of December (*22/12 is also a free day actually). Bear in mind that the last Palace can be completed in 2 days (one for the infiltration route and another one for the calling card and the boss), that Futaba and Iwai have requests and there are still two requests left from Mishima for clearing the 6th and the 7th Palaces.
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SimianWonder
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PostSubject: Re: Persona 5   Sat Jul 22, 2017 8:20 am

Beat Palace 7, done exams towards end of December and

Spoiler:
 
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SimianWonder
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PostSubject: Re: Persona 5   Sat Jul 22, 2017 5:45 pm

The last stretch was somewhat longer than I'd thought, but finally beaten the game, the first play through clocking it at 114 hours.

Warning, this will be really spoiler-y and rather long!

Spoiler:
 
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SimianWonder
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PostSubject: Re: Persona 5   Sat Jul 22, 2017 8:35 pm

I started a New Game + - yes, yes, I know, I wanted to play the game again already - and there were a couple of other issues with the game it reminded of.  I know I'm not alone with these, but firstly the start of the game is really slow.  Yes, I know you get the flashy opening scene where you end up in interrogation, but that lasts twenty minutes tops.  The next six or so hours as the game slowly explains the mechanics and shepherds you around on a leash is, frankly, boring.  I know it's a Persona game and P3 and P4 suffered from the exact same thing, but just because its something that the franchise always does shouldn't mean P5 gets a free pass on it.  

Secondly, is the localisation.  There's been a fair bit written online about it and for the most part it was fine, but hearing Shadow Kamoshida saying Sakamoto (Sa-Kamoto, with really heavy emphasis on the K), or anyone saying Takamaki (Ta-Kamaki, with the same), sounds weird.  I understand that the VAs were instructed to pronounce them a certain way by the studio, but they sound wrong, as though they were pronounced by someone who has never seen or tried to say a japanese name before.  Obviously I'm not a native japanese speaker, but I've seen / heard / played enough content in the language to know when something sounds a little wrong.  The option to play with Japanese audio does get around this, and later in the game, when everyone is just referred to by their Phantom Thieves codename, it is less of an issue, but in those opening moments of the game it felt rather jarring.
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PostSubject: Re: Persona 5   Sat Jul 22, 2017 8:53 pm

Spoiler:
 
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SimianWonder
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PostSubject: Re: Persona 5   Sat Jul 22, 2017 10:42 pm

I always look forward to your responses, Chou, they're consistently informative and I value your opinions, even if I don't always agree with them.

Spoiler:
 
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PostSubject: Re: Persona 5   Sun Jul 23, 2017 4:36 pm

SimianWonder wrote:
I cheesed the Reaper once on a November Flu day, but am looking forward to beating him legit.  Whose tougher, him or the Twins?

The Reaper resists all kinds of damage except Almighty, so it's going to be a pretty long fight unless you bring a Persona with high magic and Megidolaon, Black Viper or Morning Sun, which is exclusive to Lucifer and he kinda sucks (no resistances and starts at level 90 or so). He also likes to spam the spells that instantly kill your party so Joker must have a Persona with Drain, Repel or Null Bless and Curse to tackle this fight. Your team won't be contributing much because of this, so you may as well leave them out of this fight or use Tetraja/items to protect them.
If you let the Reaper ambush you, he'll be attacking only per turn instead of twice and you can use the Thermopylae skill (full-party Heat Riser).

The Twins are harder though. There are two unique, annoying mechanics in this fight: they have to be finished off in the same round, or else the one standing will use Recarm, and if your whole party is downed, they will instantly win. They will also instantly win if you can't inflict a certain amount of damage per phase, but that shouldn't be a problem.
I actually find Joker solo to be the optimal way of beating them; it's not as fun though! Debilitate is somewhat useless because you need to defeat them both at once and since they're using all types of attacks your teammates are bound to be downed, which usually results in more damage taken or a Dekaja removing your buffs and making this fight even longer. Joker + Heat Riser + many Drain/Repel skills seems easier to me than having the usual boss-killing party of Ryuji, Ann and Makoto.

A great strategy is mixing Ryuji and Makoto's buffs with Ann and Morgana's debuffs; the twins will have to spend two turns to remove everything. My favourite, but not most optimal party, for this fight is Ryuji / Morgana / Yusuke. Equip everyone with Crystal Skull, which raises your evasion, have Yusuke and Morgana use the evasion buff and debuff and watch the twins missing their attacks.

Quote :
Well, not yet at least.  Maybe for the 3rd play through.

At first, I said I'd only min/max Trumpeter and Yoshitsune for the Twins. Then I got somewhat addicted and now I have a min/max'd Kaguya, Arsene and Thanatos. Don't walk this path, Simian.
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SimianWonder
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PostSubject: Re: Persona 5   Sun Jul 23, 2017 4:38 pm

Managed to get through the first Palace in rather more leisurely fashion than on the first playthrough, but I guess Yoshitsune, endgame gear and SP recovery accessories in the first dungeon will tend to do that!  

There were a couple of little things I picked up on that I either didn't notice, or just glossed over the first time through though.  1st Palace spoilers...

Spoiler:
 
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SimianWonder
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PostSubject: Re: Persona 5   Sun Jul 30, 2017 9:11 am

I thought I'd give the NG+ Boss fight a go. Yeah, that didn't end well. At level 16 or so, I don't have the HP or SP pools for a prolonged fight, especially when the opponent is so ruthless with hitting weakpoints and even Satanael and Yoshitsune - by far by strongest persona - cannot deal with every element in the game being thrown at them by someone seventy levels higher.

Might need some min-maxing before I try that again!
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PostSubject: Re: Persona 5   Sun Jul 30, 2017 11:08 am

I used this Yoshi: http://www.gameinformer.com/b/features/archive/2017/04/14/how-to-fuse-an-invincible-killing-machine-in-persona-5.aspx

Unless you have terrible luck and everyone in your party gets hit by a gun critical, there is no way you can lose. You should also have a strong Persona with a single-targeting offensive skill just in case HT fails to hit one of them, as you need to KO them both in the same turn.
If you're going to min/max him, you should not exceed 89 or 94 strength (due to the +5 stat bonuses from Joker's gun and the Crystal Skull accessory) and spend the rest of the points on Agility to increase the accuracy of his attack.
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SimianWonder
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PostSubject: Re: Persona 5   Sun Jul 30, 2017 12:01 pm

A few further thoughts about things I picked up on the NG+ run...

Spoiler:
 
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SimianWonder
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PostSubject: Re: Persona 5   Sun Jul 30, 2017 6:26 pm

Chou, that's reminiscent of my P4G Yoshi who was invulnerable to everything except almighty damage.  It was utterly broken in that game too, though there's a fair bit of work required to get the build right.

EDIT: Something else I only just realised after 130 hours(!) - if you press R1 when it's Jokers turn in a fight the game will automatically bring you to the Persona screen and into the skill list of a persona who can hit your enemy weakpoints.  It may be tied into a Confidant skill I unlocked on the first run, but regardless that is going to save so much time, and I can't believe I didn't realise it sooner.


Last edited by SimianWonder on Sun Jul 30, 2017 7:06 pm; edited 2 times in total
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PostSubject: Re: Persona 5   Sun Jul 30, 2017 6:53 pm

Someone must really love Yoshitsune, if he always ends up being broken.
The only Persona that rivals Yoshi's brokenness is Kaguya. Her Shining Arrows is basically the magical version of HT and she can also learn Bless Boost, Bless Amp and Magic Ability* to further raise her damage. She won't have as many Drain skills as Yoshi, but you can get her Ag/Ma/End to 99 thanks to her strarting level and give her Angelic Grace and Ali Dance for maximum evasiveness.

* Magic Ability (25% boost to all magical skills), Almighty Boost, Almighty Amp and some other useless skill I'm forgetting can only be obtained via Public Execution. It's completely random, so it may take a lot of reloading.

SimianWonder wrote:
Madarame uses his own versions of existing attacks, like Maelstrom being Garula, or Silent Snowscape being Bufula.  He's taking things that already are and trying to make them his own, which is perfectly inkeeping with his theme of plagiarisation.  Also, his Madara-Megido (Ha - I missed that 1st time around) attack is pitifully weak, implying that anything of his own is laughably poor.

Nice catch. I never noticed that. I think he's one of the game's greatest antagonists.
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PostSubject: Re: Persona 5   Sun Jul 30, 2017 7:40 pm

Golden Boy wrote:
Someone must really love Yoshitsune, if he always ends up being broken.
The only Persona that rivals Yoshi's brokenness is Kaguya. Her Shining Arrows is basically the magical version of HT and she can also learn Bless Boost, Bless Amp and Magic Ability* to further raise her damage. She won't have as many Drain skills as Yoshi, but you can get her Ag/Ma/End to 99 thanks to her strarting level and give her Angelic Grace and Ali Dance for maximum evasiveness.

* Magic Ability (25% boost to all magical skills), Almighty Boost, Almighty Amp and some other useless skill I'm forgetting can only be obtained via Public Execution. It's completely random, so it may take a lot of reloading.

He's been broken in P4, P4G and now P5, so yes, I think its fair to say its very much expected.  It's not as though it would be that difficult to balance either, just randomise the number of hits HT does, in line with some of the other multi-hit skills.  They haven't done that in the last three games, so they're unlikely to change it now.  Maybe in P5 Crimson (or whatever an enhanced edition may be called?)

Quote :
Nice catch. I never noticed that. I think he's one of the game's greatest antagonists.

Yes, he's a despicable con artist on a huge scale.  
Spoiler:
 
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PostSubject: Re: Persona 5   Mon Jul 31, 2017 7:35 am

http://www.siliconera.com/2017/07/30/rsona-5-the-animation-tv-anime-series-to-air-in-japan-in-2018/


Persona 5 the Animation - Teaser Trailer by Siliconera

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PostSubject: Re: Persona 5   Mon Jul 31, 2017 3:14 pm

We are finally going to learn Joker's real name.
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PostSubject: Re: Persona 5   Mon Jul 31, 2017 5:59 pm

I think the majority of people would be quite happy with his manga name, Akira Kurusu. Looking forward to the anime though, the P4 anime was a lot of fun.
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