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 dynasty warriors 8

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+5
BlackChaosDragon
Rockstar_Sinistar
Little_Zhurong
Superbuu3
brandon
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Superbuu3
Raziel
Superbuu3


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PostSubject: Re: dynasty warriors 8   dynasty warriors 8 - Page 2 Icon_minitimeThu Mar 07, 2013 6:22 pm

That was my initial thought but the hair looks like xiao qiao's with the pendant thingy.
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brandon
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PostSubject: Re: dynasty warriors 8   dynasty warriors 8 - Page 2 Icon_minitimeThu Mar 07, 2013 6:54 pm

those boobs are a dead give away
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brandon
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PostSubject: Re: dynasty warriors 8   dynasty warriors 8 - Page 2 Icon_minitimeThu Mar 07, 2013 6:54 pm

also xiao qiao has brown hair
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brandon
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PostSubject: Re: dynasty warriors 8   dynasty warriors 8 - Page 2 Icon_minitimeSat Mar 16, 2013 1:02 am

apparently koei is hiring an english voice cast for this
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brandon
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PostSubject: Re: dynasty warriors 8   dynasty warriors 8 - Page 2 Icon_minitimeThu Apr 04, 2013 1:39 am

july 12 EU

16 for US

11 for AUS......... wtf

both ps3 and 360
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brandon
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PostSubject: Re: dynasty warriors 8   dynasty warriors 8 - Page 2 Icon_minitimeThu Apr 04, 2013 2:25 am

buu, forget 7 empires already. everything i've read makes it sound like 8 will blow 7 away. unless you want character creation
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Superbuu3
Raziel
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PostSubject: Re: dynasty warriors 8   dynasty warriors 8 - Page 2 Icon_minitimeThu Apr 04, 2013 10:00 am

Thanks and as i missed out on 7 empires i might grab this closer to launch.
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brandon
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PostSubject: Re: dynasty warriors 8   dynasty warriors 8 - Page 2 Icon_minitimeFri Apr 05, 2013 12:33 am

this dlc better make it here
dynasty warriors 8 - Page 2 20130310
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brandon
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PostSubject: Re: dynasty warriors 8   dynasty warriors 8 - Page 2 Icon_minitimeFri Apr 05, 2013 12:48 am

i'm glad cao pi got his weapon back

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Superbuu3
Raziel
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PostSubject: Re: dynasty warriors 8   dynasty warriors 8 - Page 2 Icon_minitimeFri Apr 05, 2013 10:26 am

You're right this looks a helluva lot better then 7.
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Rockstar_Sinistar
Gary
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PostSubject: Re: dynasty warriors 8   dynasty warriors 8 - Page 2 Icon_minitimeSat Apr 06, 2013 8:16 am

...And this doesn't have CAC?
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brandon
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PostSubject: Re: dynasty warriors 8   dynasty warriors 8 - Page 2 Icon_minitimeSat Apr 06, 2013 8:58 am

no
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Rockstar_Sinistar
Gary
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PostSubject: Re: dynasty warriors 8   dynasty warriors 8 - Page 2 Icon_minitimeSat Apr 06, 2013 11:37 am

dynasty warriors 8 - Page 2 Okay
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brandon
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PostSubject: Re: dynasty warriors 8   dynasty warriors 8 - Page 2 Icon_minitimeSun Apr 07, 2013 1:50 am

soundtrack is superior too, though that's not hard since i think 7 had one of the crappier ones
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Gary
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PostSubject: Re: dynasty warriors 8   dynasty warriors 8 - Page 2 Icon_minitimeSun Apr 07, 2013 3:39 am

Shake N Bake wrote:
soundtrack is superior too, though that's not hard since i think 7 had one of the crappier ones

Eeehhh... Yeah... I only ever listen to Male Roar, Pang De's XL Theme, & Wang's.

The other one's I pick from DW6 (Night Raid & Anger and Grudge).
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brandon
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PostSubject: Re: dynasty warriors 8   dynasty warriors 8 - Page 2 Icon_minitimeTue Apr 09, 2013 10:48 am

still not as good as dw5 opening



also, secret weapons are back
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Superbuu3
Raziel
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PostSubject: Re: dynasty warriors 8   dynasty warriors 8 - Page 2 Icon_minitimeTue Apr 23, 2013 5:59 pm

Preordered this. It just sounds amazing.
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BlackChaosDragon
Evil God
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PostSubject: Re: dynasty warriors 8   dynasty warriors 8 - Page 2 Icon_minitimeWed Apr 24, 2013 9:10 pm

.... Hmm interesting i'll need to wait for a little more info before i decide to get this.
and i actually hated secret weapons some were a pain to get.
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brandon
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PostSubject: Re: dynasty warriors 8   dynasty warriors 8 - Page 2 Icon_minitimeThu Apr 25, 2013 9:18 am

wikipedia wrote:
A weapon's type now includes an affinity, being one of the following three elements: 天 Heaven, 地 Earth, 人 People. With these three affinity elements, a triangular relationship connecting the three in an infinite manner determines which affinity will outdo one another.[23] This triangular relationship is similar to Rock-paper-scissors. The relationship states that the "Heaven" affinity is effective against the "People" affinity, the "People" affinity is effective against the "Earth" affinity, and the "Earth" affinity is effective against the "Heaven" affinity. When the player's weapon is advantageous in the situation, a greenish "vigor gauge" appears at the top of the officer's health and the officer's name. An outer circle will the continue to form on and around the gauge, and when the circle is fulfilled, Storm Rush is activated.
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brandon
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PostSubject: Re: dynasty warriors 8   dynasty warriors 8 - Page 2 Icon_minitimeThu Apr 25, 2013 9:21 am

wikipedia wrote:
The game retains the weapon-switching feature. All weapons from Dynasty Warriors 7 and its expansions return, with many new ones added.[22] Weapon Proficiency makes a return, though the weapon seals is not, instead replaced by "Weapon Tempering" system. The system resembles the weapon fusion used in the Warriors Orochi series, in which players can combine two weapons to create a stronger one or trade three weapons to receive two stronger ones. Players can keep multiple copies of a single weapon type which may have different stats and elements on them.

wikipedia wrote:
The game features new battle mechanics that rely on commander affinity. An example is Storm Rush, which is triggered at a certain level of affinity. Another example is Variable Counter, a counterblow mechanic that sacrifices the character's weapon and randomly gives them a new one. A third example is Awakening Action, which empowers skills based on numerous performance factors.[18]
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brandon
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PostSubject: Re: dynasty warriors 8   dynasty warriors 8 - Page 2 Icon_minitimeThu Apr 25, 2013 9:21 am

wikipedia wrote:
Free mode returns for the first time since Dynasty Warriors 6 in terms of main game.[15] Players will be given opportunity to play as opposing faction in the stages a la Dynasty Warriors 3, instead of being forced to play in a faction as in Dynasty Warriors 7: Xtreme Legends.

A new game mode, called the "Commander Mode", has been introduced.[16] In it, the player is tasked to create a social base for peasants called the "Bronze Pheasant Tower" and to make the Emperor visit it. To raise the tower's status, the player must partake in three different kind of battles; Skirmish battles which give materials to construct the tower, Raid battles which increase fame, and Large-scale battles which can recruit new partners.
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brandon
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PostSubject: Re: dynasty warriors 8   dynasty warriors 8 - Page 2 Icon_minitimeThu Apr 25, 2013 9:22 am

wikipedia wrote:
The story mode retains the same faction-based storyline and returns with seamless cutscenes.[9] A new story mode for "Other" faction has been introduced in addition to the other factions' stories.[10] Stages now has more freedom of progression for the player, unlike the previous installment, which was strongly preset in means of stage routes.[11] A selection of characters will be offered for each stages in Story Mode, instead of controlling a pre-defined character.[12] The story is being rewritten entirely and a new feature introduced is "what if" stages, which allows players to alter the stage events and results rather than going on a pre-determined route.[13] The game also allows a co-op play of the story mode and it can be played both offline and online. In the previous installment to the franchise, Dynasty Warriors 7, the story mode was only single-player.
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brandon
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PostSubject: Re: dynasty warriors 8   dynasty warriors 8 - Page 2 Icon_minitimeThu Apr 25, 2013 9:23 am

wikipedia wrote:
In the previous installment, each character could hold up to two musou attacks. In this installment, the number of musou attacks is increased to three, and the variety is a result of character strengthening.


hurray for ps3 character limit
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brandon
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PostSubject: Re: dynasty warriors 8   dynasty warriors 8 - Page 2 Icon_minitimeThu May 16, 2013 10:31 am

sun jian gets more badass with every entry.

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brandon
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PostSubject: Re: dynasty warriors 8   dynasty warriors 8 - Page 2 Icon_minitimeSat May 18, 2013 11:29 pm

storm rush is starting to sound like crap
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