According to that, Ivy just magically stopped aging at 32.
Baal Shut Up and Jam
Posts : 26828 Joined : 2008-07-31 Age : 32
Subject: Re: SoulCalibur V Sun Jul 24, 2011 12:53 am
OF COURSE.
A_Nonny_Moose Live Free or Don't
Posts : 22124 Joined : 2008-08-01
Subject: Re: SoulCalibur V Sun Jul 24, 2011 1:01 am
I mean what's the point of skipping ahead 17 years if you're not going to age the characters? Tekken didn't do that. Everyone was either older or replaced.
Except Nina and Anna but that's because cryo-sleep experiments were done on them and it stopped them aging, so that's okay.
Guest Guest
Subject: Re: SoulCalibur V Sun Jul 24, 2011 1:04 am
Isn't she like some kind of treasure hunter or something? It isn't so far fetched that she found some kind of magical relic thingie that makes her stop aging.
A_Nonny_Moose Live Free or Don't
Posts : 22124 Joined : 2008-08-01
Subject: Re: SoulCalibur V Sun Jul 24, 2011 1:09 am
She's an alchemist or witch or something.
Kimarous CP9 Agent
Posts : 6399 Joined : 2008-08-03 Age : 35 Location : Canada
Subject: Re: SoulCalibur V Sun Jul 24, 2011 1:45 am
Quote :
Z.W.E.I.
*facepalm*
Baal Shut Up and Jam
Posts : 26828 Joined : 2008-07-31 Age : 32
Subject: Re: SoulCalibur V Sun Jul 24, 2011 1:45 am
It's never really made clear, they just sort of imply she fucks around with magic here and there, which is sort of the problem.
Golden Boy Style Icon
Posts : 9301 Joined : 2008-07-31
Subject: Re: SoulCalibur V Sun Jul 24, 2011 10:16 am
The gameplay looks great. Critical Finishes from SCIV were removed and they added a quickstep and a meter bar for Brave Edge (=EX) and Critical Edge (=Super) moves. They've also taken the balancing of the characters very seriously this time.
Superbuu3 Raziel
Posts : 41040 Joined : 2008-07-31 Age : 2023 Location : Nosgoth
Subject: Re: SoulCalibur V Sun Jul 24, 2011 10:19 am
According to that, Ivy just magically stopped aging at 32.
ZWEI can't even hold asword properly he doesnt' stand a chance.
That's just what he wants you to think.
Well with that attitdue he won't be invited to sunday roast.
With a name like Z.W.E.I, he wouldn't be invited anyway. We're very proper at our sunday roasts.
Golden Boy Style Icon
Posts : 9301 Joined : 2008-07-31
Subject: Re: SoulCalibur V Mon Jul 25, 2011 7:17 pm
New trailer with SCII music. Did ZWEI summon a werewolf creature...? So that's what they meant in that article.
"The biggest surprise with Z.W.E.I. is the short sword in his hand is not his main method of attack. His inclusion is making SoulCalibur’s “Weapon-based Fighting Game” style step into all-new territory. Please watch the Comic-Con trailer on Monday, July 25th and imagine how his fighting style will play out. The clue is Z.W.E.I. means “two” in German. Does that mean there must be a “one” as well?"
Kimarous CP9 Agent
Posts : 6399 Joined : 2008-08-03 Age : 35 Location : Canada
Subject: Re: SoulCalibur V Mon Jul 25, 2011 8:17 pm
Looked like some kind of wolf/moon-themed magitech kill satellite to me.
Rockstar_Sinistar Gary
Posts : 7185 Joined : 2008-08-01 Age : 38 Location : The Left Side of Who Gives a Fuck
Subject: Re: SoulCalibur V Tue Jul 26, 2011 2:27 am
Kimarous wrote:
Looked like some kind of wolf/moon-themed magitech kill satellite to me.
One that's apparently called, "Ein".
Mewmaster You're lying Dammit!
Posts : 7716 Joined : 2008-08-04 Location : ????
Subject: Re: SoulCalibur V Tue Jul 26, 2011 7:28 am
Just show us the damn grown-up lolis already. Or better yet, give us Cervantes.
Baal Shut Up and Jam
Posts : 26828 Joined : 2008-07-31 Age : 32
Subject: Re: SoulCalibur V Tue Jul 26, 2011 7:31 am
Mewmaster wrote:
Just show us the damn grown-up lolis already.
I'd use one of my newer reaction images for this but I think I'll go with a classic.
Golden Boy Style Icon
Posts : 9301 Joined : 2008-07-31
Subject: Re: SoulCalibur V Tue Aug 02, 2011 10:42 am
Quote :
Critical Edge is a new attack system that delivers high damage to the opponent. Can be used in combos. Requires 1 Critical Gauge bar. The Critical Gauge can be charged up to 2 bars. So some characters can connect 2 Critical Edges in a row.
A small portion of the Critical Gauge can be used to perform Brave Edge; a powered up ver. of standard attacks (character shines when used). The properties change depending on the move; increase damage, adds additional attacks, gives advantage on block, changes hit property etc.
There are 3 defensive systems. Quick Move can be performed by tapping the same direction twice. Kind of like a faster version of the 8WR. Similar to SC2’s evasion but doesn’t have invincible frames. It’s very easy to do and can be used by beginners too. Secondly is Guard Impact. It's still being adjusted but it’s the system everyone's familiar with from previous series. Lastly, Just Guard is a system for high level players which is performed by inputting guard at just frames. The guard stun frames reduces.
Natsu’s moves are based off Taki’s but she can move faster and can transfer to the Possession stance quickly to fake the opponent. Her CE fires 3 blasts and can be followed up with the possession stance to apply additional attacks. She’s very fast. Highly recommend.
Ivy’s closer to SC1&2. Her basic moves will be in sword form and by holding the button down, can be turned into a whip. Calamity Symphony's command is still hard to pull off. It can be used after a dash but if the B throw comes out you’ve made a mistake!