| So, Yeah, Dead Island | |
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+5Ace Eevil-Psycho Neo Superbuu3 Rockstar_Sinistar 9 posters |
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brandon Basement Butterfly
Posts : 15472 Joined : 2008-08-04 Age : 36
| Subject: Re: So, Yeah, Dead Island Wed Apr 18, 2012 5:51 am | |
| i like this so far, not really thrilling but i have no problem dropping 19 dollars for this. | |
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Eevil-Psycho Captain Spaulding
Posts : 3288 Joined : 2011-01-28 Age : 39 Location : Ravels, Belgium
| Subject: Re: So, Yeah, Dead Island Wed Apr 18, 2012 10:32 am | |
| it'll get better later on when you reach the city. | |
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brandon Basement Butterfly
Posts : 15472 Joined : 2008-08-04 Age : 36
| Subject: Re: So, Yeah, Dead Island Wed Apr 18, 2012 7:38 pm | |
| there's another area after the island? | |
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Eevil-Psycho Captain Spaulding
Posts : 3288 Joined : 2011-01-28 Age : 39 Location : Ravels, Belgium
| Subject: Re: So, Yeah, Dead Island Thu Apr 19, 2012 12:11 am | |
| no, everything stays on the island, it's just another part.. currently you're in the resort section of the game.
later on you'll go to the downtown city and other parts of the Island. | |
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brandon Basement Butterfly
Posts : 15472 Joined : 2008-08-04 Age : 36
| Subject: Re: So, Yeah, Dead Island Thu Apr 19, 2012 1:12 am | |
| oh, cool. i was starting to feel the map was too small | |
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brandon Basement Butterfly
Posts : 15472 Joined : 2008-08-04 Age : 36
| Subject: Re: So, Yeah, Dead Island Thu Apr 19, 2012 8:07 pm | |
| i've noticed a bug that freezes your game while riding in the back of a vehicle. it's very annoying. also i can't hear shit when i voice chat.
but i got to the second area and the difficulty jumped fairly high, though i'm uncertain if it's because i'm a higher level now | |
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brandon Basement Butterfly
Posts : 15472 Joined : 2008-08-04 Age : 36
| Subject: Re: So, Yeah, Dead Island Sun Apr 22, 2012 6:35 am | |
| this games seems like it'd be stupidly frustrating without competent partners | |
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Casa RULES OF NATURE
Posts : 1949 Joined : 2012-03-07
| Subject: Re: So, Yeah, Dead Island Sun Apr 22, 2012 6:37 am | |
| Seems like this reeks of poor design decisions | |
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brandon Basement Butterfly
Posts : 15472 Joined : 2008-08-04 Age : 36
| Subject: Re: So, Yeah, Dead Island Sun Apr 22, 2012 6:45 am | |
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Skip Australianus
Posts : 10290 Joined : 2009-07-02 Age : 32 Location : Just Under Down Under
| Subject: Re: So, Yeah, Dead Island Sun Apr 22, 2012 6:51 am | |
| Are you happy with your purchase BD? | |
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brandon Basement Butterfly
Posts : 15472 Joined : 2008-08-04 Age : 36
| Subject: Re: So, Yeah, Dead Island Sun Apr 22, 2012 6:57 am | |
| i play it with my friends, so yeah. if i played this by myself i'd probably hate it | |
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brandon Basement Butterfly
Posts : 15472 Joined : 2008-08-04 Age : 36
| Subject: Re: So, Yeah, Dead Island Sun May 20, 2012 6:12 am | |
| beat this today, i enjoy zombie games but this was average at best. i am glad i bought this when i did though because for some reason it increased in price recently | |
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Superbuu3 Raziel
Posts : 41040 Joined : 2008-07-31 Age : 2023 Location : Nosgoth
| Subject: Re: So, Yeah, Dead Island Sun May 20, 2012 6:14 am | |
| a dip in zombie games on the market? | |
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brandon Basement Butterfly
Posts : 15472 Joined : 2008-08-04 Age : 36
| Subject: Re: So, Yeah, Dead Island Sun May 20, 2012 6:23 am | |
| the only thing i can think of is maybe i bought it during a sale or something and wasn't aware of it. but it was almost double the price i originally paid when i was looking for head sets and saw it | |
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| So, Yeah, Dead Island | |
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