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 wii and PS move comparison

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brandon
Basement Butterfly



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PostSubject: wii and PS move comparison   wii and PS move comparison Icon_minitimeWed Apr 11, 2012 3:56 am

i'm far more curious about this now that i'm eyeing an upcoming railshooter for ps3. i own the game for wii already but am thinking of selling it to buy the HD port to ps3 since i don't own a wii. i remember nonny saying the wii had better motion controls than the ps move, but, yeah i'm more interested in comparing these now since it will effect my purchase decision


Last edited by Captain Cuddles on Wed Apr 11, 2012 6:26 am; edited 2 times in total
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Baal
Shut Up and Jam
Baal


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PostSubject: Re: wii and PS move comparison   wii and PS move comparison Icon_minitimeWed Apr 11, 2012 3:59 am

I've actually heard that the Move is better and more responsive than the Wii from sources more reliable than Moose.
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A_Nonny_Moose
Live Free or Don't
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PostSubject: Re: wii and PS move comparison   wii and PS move comparison Icon_minitimeWed Apr 11, 2012 4:39 am

The Move is far better at motion tracking and control than the Wii, but the Wii is much better at pointing because of the sensor bar. It knows where it's pointing, and there's generally a reset button to center the cursor in Wii rail shooters from my experience.

The Move has to guess where it's pointing based on tracking it's position in 3D space and how the PSEye tracks the light, and calibration can be fiddly. Turning the cursor off is not advised for Move shooters.

But if you're talking about House of the Dead just get it. I liked it a lot with Move.
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brandon
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PostSubject: Re: wii and PS move comparison   wii and PS move comparison Icon_minitimeWed Apr 11, 2012 5:22 am

nah, it isn't house of the dead i got that for ps3 already. i'm looking at resident evil chronicles HD collection and as far as i know HD is the only differences between the versions. if i were to sell all my wii stuff i think i might be able to pull a profit off this but, accuracy is realyl important to me especially in darkside chronicles where the critical spot gets smaller with the increase in difficulty.


edit: or break even depending on how much RE chronicles HD is


Last edited by Captain Cuddles on Wed Apr 11, 2012 6:26 am; edited 1 time in total
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A_Nonny_Moose
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PostSubject: Re: wii and PS move comparison   wii and PS move comparison Icon_minitimeWed Apr 11, 2012 6:21 am

If there's an aiming cursor it should be fine.
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brandon
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PostSubject: Re: wii and PS move comparison   wii and PS move comparison Icon_minitimeWed Apr 11, 2012 6:31 am

i guess i'll go for it then. the sharpshooter would probably be more comfortable than the zapper with nunchaku, except for using the knife i guess
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Eevil-Psycho
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PostSubject: Re: wii and PS move comparison   wii and PS move comparison Icon_minitimeWed Apr 11, 2012 10:43 am

don't get the sharpshooter if you're just gonna play rail shooting games with it... if you just want a railshooter, get the small hand gun for PS Move..

the sharpshooter is too advanced for just railshooter games and is better suited for true FPS games like Killzone 3 and Resistance 3.


for the rest I pretty much agree with everything Moose said. it can't really do pointing, but it doesn't really need to imo. ok so you can't actually "aim down your gun" like you would do in real life... but honestly, who'd play an entire game like that anyway?

it's very accurate as it is.
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A_Nonny_Moose
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PostSubject: Re: wii and PS move comparison   wii and PS move comparison Icon_minitimeWed Apr 11, 2012 3:53 pm

I'd recommend the Sharpshooter depending on the game's controls. It has it's own buttons in easier to reach places, whereas the handgun can be awkward to use if it's a button heavy game.
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brandon
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PostSubject: Re: wii and PS move comparison   wii and PS move comparison Icon_minitimeWed Apr 11, 2012 6:58 pm

i'm already borrowing a sharpshooter from my friend so that's not a big concern of mine
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