| NNNNNNNNNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! | |
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Talking Sock Big Daddy Boss
Posts : 9250 Joined : 2008-08-11 Age : 32 Location : Down Under
| Subject: NNNNNNNNNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Sat May 08, 2010 1:50 pm | |
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Baal Shut Up and Jam
Posts : 26828 Joined : 2008-07-31 Age : 32
| Subject: Re: NNNNNNNNNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Sat May 08, 2010 1:58 pm | |
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Talking Sock Big Daddy Boss
Posts : 9250 Joined : 2008-08-11 Age : 32 Location : Down Under
| Subject: Re: NNNNNNNNNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Sat May 08, 2010 2:10 pm | |
| Besides the apparent statement: "there's never-before-seen DB characters in a previous game being introduced in the 90 character roster", this really looks like the same damn game...again....
The most obnoxious thing of all is the fact that this is being made while the upcoming psp game is the one with the interesting gimmick. The only way this could possibly be even worth a purchase is if the gameplay isn't so damn rushed and actually has some new story involved(which has almost no chance of happening).
Last edited by Y'know that? I hate that on Sat May 08, 2010 2:18 pm; edited 1 time in total | |
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Skip Australianus
Posts : 10290 Joined : 2009-07-02 Age : 32 Location : Just Under Down Under
| Subject: Re: NNNNNNNNNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Sat May 08, 2010 2:17 pm | |
| We all saw this coming.
But it does have a chance to be a decent game. Guess we'll just have to wait and see. Though I don't have my hopes up. | |
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Talking Sock Big Daddy Boss
Posts : 9250 Joined : 2008-08-11 Age : 32 Location : Down Under
| Subject: Re: NNNNNNNNNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Sat May 08, 2010 2:20 pm | |
| - Skip wrote:
- We all saw this coming.
No we didn't. What we saw was either another Dimps game or another new developer having their go at a DB console game, not a sequel to a game that epically FAILED in sales. Hell, why and how were they greenlighted to do this? How do they expect to sell a sequel to a piece of shit that bombed so hard? Are they trying to screw up? | |
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A_Nonny_Moose Live Free or Don't
Posts : 22124 Joined : 2008-08-01
| Subject: Re: NNNNNNNNNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Sat May 08, 2010 2:25 pm | |
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Talking Sock Big Daddy Boss
Posts : 9250 Joined : 2008-08-11 Age : 32 Location : Down Under
| Subject: Re: NNNNNNNNNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Sat May 08, 2010 2:30 pm | |
| - A_Nonny_Moose wrote:
- The graphics look weird.
Yeah, I know. I mean at least it doesn't look as terrible as the first game's but all they really did was just use the old models and changed the crappy light & shadow effects to mediocre soft shading(shading that reminds me of when I used to suck at coloring my art). | |
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A_Nonny_Moose Live Free or Don't
Posts : 22124 Joined : 2008-08-01
| Subject: Re: NNNNNNNNNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Sat May 08, 2010 2:38 pm | |
| - Y'know that? I hate that wrote:
- (shading that reminds me of when I used to suck at coloring my art)
I knew I recognised it from somewhere. | |
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Talking Sock Big Daddy Boss
Posts : 9250 Joined : 2008-08-11 Age : 32 Location : Down Under
| Subject: Re: NNNNNNNNNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Sat May 08, 2010 2:41 pm | |
| - A_Nonny_Moose wrote:
- Y'know that? I hate that wrote:
- (shading that reminds me of when I used to suck at coloring my art)
I knew I recognised it from somewhere. Aw, Moose. You so funnaaay. So what never-before-seen DB characters are going to be in this? Chi-Chi? Ox-King? Crane Hermit? Freeza henchman number 57? | |
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A_Nonny_Moose Live Free or Don't
Posts : 22124 Joined : 2008-08-01
| Subject: Re: NNNNNNNNNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Sat May 08, 2010 2:55 pm | |
| Are you forgetting that the last game had some (half) what-if characters? Prepare for Super Saiyan Bardock! | |
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Talking Sock Big Daddy Boss
Posts : 9250 Joined : 2008-08-11 Age : 32 Location : Down Under
| Subject: Re: NNNNNNNNNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Sat May 08, 2010 2:59 pm | |
| I dunno, from what I gather, they didn't really talk much about what-ifs. the whole "new character" thing so far seems to be just people who didn't make the cut in all the games before this. Maybe what-ifs will be announced later or something. | |
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Kaio Internet Celebrity
Posts : 13827 Joined : 2008-07-31 Age : 33
| Subject: Re: NNNNNNNNNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Sat May 08, 2010 4:53 pm | |
| Should I remind you of the progression from BT1 to BT2? | |
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Talking Sock Big Daddy Boss
Posts : 9250 Joined : 2008-08-11 Age : 32 Location : Down Under
| Subject: Re: NNNNNNNNNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Sat May 08, 2010 5:01 pm | |
| - Kaio wrote:
- Should I remind you of the progression from BT1 to BT2?
The improvements were huge, yes, but it was still just progressing from complete shit to mediocrity. The fact is Spike shouldn't keep making these. They barely improve things at all and they're just starting to get really dull. Get someone new to experiment with, not these losers nor Dimps either. | |
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Rockstar_Sinistar Gary
Posts : 7185 Joined : 2008-08-01 Age : 38 Location : The Left Side of Who Gives a Fuck
| Subject: Re: NNNNNNNNNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Sat May 08, 2010 5:24 pm | |
| I wonder how DBZ would be if Arc System Works got a hold of it. *Imagines DBZ gone Guilty Gear style* | |
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Talking Sock Big Daddy Boss
Posts : 9250 Joined : 2008-08-11 Age : 32 Location : Down Under
| Subject: Re: NNNNNNNNNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Sat May 08, 2010 5:28 pm | |
| Anything would be better than this trash. | |
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Skip Australianus
Posts : 10290 Joined : 2009-07-02 Age : 32 Location : Just Under Down Under
| Subject: Re: NNNNNNNNNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Sat May 08, 2010 5:31 pm | |
| - Y'know that? I hate that wrote:
- Skip wrote:
- We all saw this coming.
No we didn't. What we saw was either another Dimps game or another new developer having their go at a DB console game, not a sequel to a game that epically FAILED in sales.
Hell, why and how were they greenlighted to do this? How do they expect to sell a sequel to a piece of shit that bombed so hard? Are they trying to screw up? I thouhgt it was quite obvious there would be a sequel even though it essentially bombed. Not saying I agree with it but that's what happens with big companies. | |
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Talking Sock Big Daddy Boss
Posts : 9250 Joined : 2008-08-11 Age : 32 Location : Down Under
| Subject: Re: NNNNNNNNNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Sat May 08, 2010 5:34 pm | |
| Namco Bandai probably had no other choice if they wanted a DB console game out by the designated date they wished for. So they couldn't get Dimps to handle the game on account of still being busy with SSFIV at the time so they probably had no other choice and picked Spike to churn out another piece of epic shit. | |
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Kaio Internet Celebrity
Posts : 13827 Joined : 2008-07-31 Age : 33
| Subject: Re: NNNNNNNNNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Sat May 08, 2010 5:41 pm | |
| Everybody loved BT2, it was an incredibly fun game. | |
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Savage Solar-Charged
Posts : 2715 Joined : 2009-12-22 Age : 33
| Subject: Re: NNNNNNNNNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Sat May 08, 2010 5:59 pm | |
| Maybe this sequel to the sequel of BT3 will be better than BT2.
Maybe. | |
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Talking Sock Big Daddy Boss
Posts : 9250 Joined : 2008-08-11 Age : 32 Location : Down Under
| Subject: Re: NNNNNNNNNNOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Sat May 08, 2010 6:01 pm | |
| Maybe that was because BT1 was so bad, BT2 was like a blessing, not to mention only the second step into that style of gameplay. It's not really special(and the really easy AI on even the hardest mode was so disappointing).
Can you really trust Spike to pull this off? All they're really doing is building up from a piece of junk made from scratch for the ps3. We already went through this once, will we really be blinded by the stupid fan service they shove in this time? I'm not trusting this game until we have proof that it'll be both good, fun and actually a little deeper again.
And fix the fucking ki blasts for Christ sake, one of the biggest problems discussed about RB was the ki blasts and how the recovery time was a little bit too long. It ended up opening opportunities to spam supers and combos endlessly. Even I am guilty of abusing it. Every single time I wanted to begin a combo, I would send in some close-range ki blasts to stun the person and then they're my bitch for the rest of the match, no skill needed. | |
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