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 Tekken 7

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Neo
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PostSubject: lmao tekken 7 unreal engine   Sun Jul 13, 2014 6:40 pm

UE4 could turn out to not be as shit as 3 but until then lmao


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Golden Boy
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PostSubject: Tekken 7   Sun Jul 13, 2014 6:43 pm

Spoiler:
 

There is a rumor that it'll be announced today at evo and it'll be using Unreal 4 engine.


Last edited by Golden Boy on Sun Jul 13, 2014 8:54 pm; edited 1 time in total
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Neo
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PostSubject: Re: Tekken 7   Sun Jul 13, 2014 6:48 pm

I like my topic more.

Edit: In case it wasn't clear I actually merged my shitpost topic into Chou's more appropriate one, I just have the OP in this thread because of timestamps.


Last edited by Neo on Mon Jul 14, 2014 11:00 am; edited 1 time in total
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Eevil-Psycho
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PostSubject: Re: Tekken 7   Sun Jul 13, 2014 7:04 pm

Hope it'll be a good game, i feel like since Tekken 5 the difficulty spike for end bosses was upped too much. Jinpachi and Azazel were ridiculously hard if you were playing with characters you don't normally use.. (I even had difficulties with my regulars like Yoshimitsu or Hwoarang). Which is why I haven't gotten a Tekken game since 6.

Or maybe it's just me not being able to keep up with the modern fighting game standards, I don't know...




EDIT:


also, where is my Tekken X Street Fighter
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Golden Boy
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PostSubject: Re: Tekken 7   Sun Jul 13, 2014 9:08 pm

You could literally kill Azazel just by mashing jab strings. His moves had armor, but they were too slow. Junknown wasn't too bad either.

To be honest, I'd rather have SoulCalibur VI. I just hope Namco simplifies Tekken a bit like they did with SCV. I won't miss Tag or Bound if they're gone and Bob and Bruce can go die too.

Tekken games usually get released every four years, so we'll probably have to wait a year for the arcade version and two years for the console one.
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Eevil-Psycho
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PostSubject: Re: Tekken 7   Sun Jul 13, 2014 9:27 pm

as I said or implied, it might just be me sucking.

stuff has definitely changed in fighting games though, might again just be me, but I feel like the mechanics of it all became more intricate and I guess I just preferred it back when things were simpler or something.
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PostSubject: Re: Tekken 7   Sun Jul 13, 2014 10:08 pm

Oh, I was just mentioning the proper (or cheap) way of beating Azazel.

Fighting games haven't gotten harder. It's actually the opposite; they're a lot easier now. Street Fighter 4, SoulCalibur V, Marvel v. Capcom 3, Guilty Gear Xrd and others are without a doubt simpler than their predecessors. I think that's great as I don't have enough time, or interest, to dedicate to a fighting game in order to get decent.
New fighting games, like Persona Arena, Blazblue and Injustice, are also known for their simplicity and being beginner-friendly.

However, thanks to YouTube, other internet sites and online play, players can get better much faster these days. Of course the casual players and fans still outnumber them.
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Eevil-Psycho
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PostSubject: Re: Tekken 7   Sun Jul 13, 2014 10:15 pm

well, whatever it is, something changed and Tekken 5 and 6 for example were nothing but frustration for me. Very Happy I honestly don't know why or how then.

but whatever, I'll probably give this a chance though.
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PostSubject: Re: Tekken 7   Mon Jul 14, 2014 2:24 am

oh nice, they showed a trailer for this at Evo.

nothing much though, just Heihachi talking to Kazuya about him killing his mother or something..



EDIT:


also, lol, he was supposed to announce another game at Evo, but because Tekken 7 was leaked he showed that trailer and didn't mention anything about the other game.
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Baal
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PostSubject: Re: Tekken 7   Mon Jul 14, 2014 2:30 am

The other game is Tekken x Street Fighter.

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PostSubject: Re: Tekken 7   Mon Jul 14, 2014 2:39 am

yeah, probably.
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PostSubject: Re: Tekken 7   Mon Jul 14, 2014 5:39 am

DADDY ISSUES 7: The Re-Re-Revengening

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PostSubject: Re: Tekken 7   Mon Jul 14, 2014 6:07 am



Get ready for the final battle?

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PostSubject: Re: Tekken 7   Mon Jul 14, 2014 6:50 am

Kazumi. Kazuya. Kazooie.

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PostSubject: Re: Tekken 7   Mon Jul 14, 2014 9:34 pm

Mr. SOK wrote:
Kazumi. Kazuya. Kazooie.

Nah, Devil Kazumi.

I like how Harada trolled Jun fans who thought she'd return in T7 with an important role in the story. He is probably going to receive more death threats from them.
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PostSubject: Re: Tekken 7   Tue Jul 15, 2014 1:46 am

I watched the trailer at the Evo livestream. I laughed when he jokingly accused Ono of leaking the game. Then Ono says in his Evo speech "I DID NOT REAK TEKKEN 7!"
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PostSubject: Re: Tekken 7   Sat Jul 26, 2014 2:11 am

New, longer trailer:



The end of the Mishima saga? Finally.
Oh, and Lars Alexandersson has been confirmed.
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PostSubject: Re: Tekken 7   Sat Jul 26, 2014 2:24 am

Also,

- manga authors will design guest costumes for the characters
- most likely it won't have tag mode
- 38 characters at most
- new, easy characters are being made... More Bobs?! That sucks.
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PostSubject: Re: Tekken 7   Sat Jul 26, 2014 3:19 am

Will there be more titty vampire girl characters?
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PostSubject: Re: Tekken 7   Sat Jul 26, 2014 4:11 am

It's over Kazuya, I have the high ground.

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PostSubject: Re: Tekken 7   Sat Jul 26, 2014 10:01 pm

eventhubs.com/news/2014/jul/26/harada-were-trying-make-tekken-7-easy-approach-lot-fans-skipped-over-ttt2-because-it-was-too-difficult-learn-2-characters/

Spoiler:
 

I've faith in Harada. Hopefully, they won't mess up and make T7 even less popular than Tag 2.
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PostSubject: Re: Tekken 7   Fri Aug 08, 2014 9:55 pm



Harada asked for feedback about this concept art for a new character from Middle East.
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PostSubject: Re: Tekken 7   Sat Sep 20, 2014 8:52 am

Meet Catalina, Tekken's latest boobjob. Is there any reason to keep Christie as a playable character anymore?

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PostSubject: Re: Tekken 7   Sat Sep 20, 2014 10:04 am

Baaaa.

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PostSubject: Re: Tekken 7   Fri Oct 03, 2014 6:14 am

new characters:

Catalina and


returning characters revealed so far:

Steve
Paul
Marshall
Xiaoyu
Bryan
Hwoarang
Lily
Fend
Asuka
Leo
Lars
Alisa
Dragunov
King
Heihachi
Kazuya

new mechanics:

I. rage arts (special attacks when  the character is on rage)
II. power crush moves (attacks that won't be interrupted even if the character is counter hit)

Looks a lot Tekken 6 (rage and bound still in).

There is footage from the location test on YouTube.
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