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 X-COM - Taking Bets on Who Dies First

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Who'll be the first to die?
Super Buu
0%
 0% [ 0 ]
Anonymous Moose
50%
 50% [ 3 ]
DevilKing Baal
17%
 17% [ 1 ]
Victoria BasementDude
17%
 17% [ 1 ]
Olaf Kaede
0%
 0% [ 0 ]
Essohkay Sora
16%
 16% [ 1 ]
Skippy Raztaz
0%
 0% [ 0 ]
Betty Simian
0%
 0% [ 0 ]
The Famed Kaio
0%
 0% [ 0 ]
Bubba Neo
0%
 0% [ 0 ]
Total Votes : 6
 

AuthorMessage
brandon
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PostSubject: Re: X-COM - Taking Bets on Who Dies First   Thu Oct 18, 2012 7:42 pm

neo, have you fought any reapers? i can't find any designs for them so i'm wondering if they were not put in the game. in the original you normally fight them before chrysalids. same with snake men

A_Nonny_Moose wrote:
i <3 Helena wrote:
A_Nonny_Moose wrote:
No idea what any of this means but I bet BD will die first.

i hope the aliens capture you alive and anal probe you
I'm the only one of the original team who hasn't been in hospital yet. I'm not going down.

i hope an ethereal mind controls me while we're scouting the area together and forces me to blow you away. of course i'll just say i was being mind controlled to get away with killing you for fun
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Superbuu3
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PostSubject: Re: X-COM - Taking Bets on Who Dies First   Thu Oct 18, 2012 8:04 pm

BTW i voted Kaede because women

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Neo
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PostSubject: Re: X-COM - Taking Bets on Who Dies First   Thu Oct 18, 2012 10:30 pm

No reapers yet. The strongest things I've fought so far are chrysalids and mutons and neither has given me much trouble. I'm hoping some new enemy type surprises me soon because I want someone to die it feels a bit too easy at the moment.

Anyway I have about 70 screenshots and a bunch of notes from when I was playing yesterday, I'll write some stuff up now.
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brandon
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PostSubject: Re: X-COM - Taking Bets on Who Dies First   Thu Oct 18, 2012 10:54 pm

well, if mutons and ethereals don't give you problems, i doubt anything will
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Neo
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PostSubject: Re: X-COM - Taking Bets on Who Dies First   Thu Oct 18, 2012 10:59 pm

Behind the Scenes of X-COM: TBOWDF

The Raziels Domain X-COM squad embarks on various missions arond the globe, equal parts liberating humanity and exterminating filthy alien scum.

Their efforts are rewarded:

Sora is promoted and learns Tactical Sense, adding +5 to his defense for every enemy in his sight range.
Buu is promoted and learns Squad Sight, allowing him to target any enemy his in his allies line of sight as long as there are no obstructions between them.
An Officer Training School is built and the X-COM Skyranger is upgraded to carry five troops.
Carapace Armor, Laser Rifles & Pistols and Arc Thrower Stun Guns are developed and distributed to the troops, they were absolutely thrilled to have new and exciting ways to combat the xeno plague.
Phoenix Cannons are developed for our Interceptors, the pilots are somewhat less thrilled that they have to fly closer to the UFOs to shoot them now.
Rockstar Bob, Chuck Chou, Lynch Justin and Eevil Psycho join X-COM.
Spoiler:
 

Also: http://xcom.wikia.com/wiki/XCOM:_Enemy_Unknown#Enemies
I've only fought Sectoids, Thin Men, Outsiders, Chrysalids, Floaters and Mutons and only the basic versions of all of them, there should be something that can fuck me up coming soon.
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Neo
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PostSubject: Re: X-COM - Taking Bets on Who Dies First   Thu Oct 18, 2012 11:51 pm

Taking advantage of the new Phoenix Cannons, one of our pilots shoots down a UFO over Japan. Bro Squad Alpha, newly tricked out in coloured armor that seems oddly suited to each individual, is sent to investigate.
Spoiler:
 

Mission 4
Quote :
As the squad lands they're almost instantly attacked by two floaters, luckily Buu now has effectively infinite range and manages to snipe them both.
Spoiler:
 
X-COM continues to advance up towards the crashed alien craft with Buu valiantly guarding the rear from behind a tree. As they near the UFO the commanding Outsider, deciding not to hide deep in the bowels of the ship for once, opens fire on BD and hits him for four damage. Buu, showing a complete disregard for probability and physics, shoots the outsider through a solid wall, killing it instantly.
Spoiler:
 
As BD heals himself two Sectoids come out of the woodwork and attack Baal, though his upgraded armor and defensive bonus results in him only taking two damage. Buu yet again snipes one, this time from a flanking position.
Spoiler:
 
Sora, not about to let Buu steal his thunder, decides to bum rush the final sectoid and, although he takes 3 damage in the process, manages to stun in and drag the body back to the Skyranger. X-COM scientists will be glad to have a live specimen to interrogate.
Spoiler:
 

Buu is promoted and earns the callsign 'Spider'. Learns Damn Good Ground, increasing the bonus aim and defense from high ground by 10 on top of the standard bonus.
Moose is promoted and earns the callsign 'Bonus'. Learns Smoke and Mirrors, giving him one extra use of smoke grenades in each mission.
Baal promoted and learns H.E.A.T. Ammo, doubling his damage versus robotic targets.

Scatter Lasers and Laser Sniper Rifles are developed and distributed to X-COM forces.
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Superbuu3
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PostSubject: Re: X-COM - Taking Bets on Who Dies First   Fri Oct 19, 2012 12:03 am

Moose is gonna die first. Bd will refuse to help him cause he hurt his feelings and dissed victoria justice.

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Rockstar_Sinistar
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PostSubject: Re: X-COM - Taking Bets on Who Dies First   Fri Oct 19, 2012 12:26 am

Yay, I'm the 2nd black guy. That means since Buu's the seasoned veteran badass black guy, I'm the new up-and-coming cocky black guy that gets killed trying to prove that I'm just as badass.

I think I'll be taking that "first to die" title now. Razz
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Sock
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PostSubject: Re: X-COM - Taking Bets on Who Dies First   Fri Oct 19, 2012 1:45 am

Quote :
Sora, not about to let Buu steal his thunder, decides to bum rush the final sectoid and, although he takes 3 damage in the process, manages to stun in and drag the body back to the Skyranger. X-COM scientists will be glad to have a live specimen to interrogate.


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Neo
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PostSubject: Re: X-COM - Taking Bets on Who Dies First   Mon Oct 22, 2012 8:12 am

X-COM is called to investigate abductions in Mumbai, reports show this mission will be more difficult than previous engagements but that remains to be seen.
Spoiler:
 

Mission 5
Quote :
After landing Sora immediately flanks the Kwik-E-Mart and uses his new Laser Shotgun to rip a few holes in a sectoid.
Spoiler:
 
Buu shoots through a wall, taking out both a sectoid and the structural integrity of the building. the rest of the team advances to cover.
Spoiler:
 
Buu moves to the roof as the rest of the squad head north east. BD opens a door to reveal two thin men but one is shot to death by Sora who had been in overwatch covering the area.
Spoiler:
 
Baal flanks the other thin man and, despite still using a pitiful LMG, takes it out in one volley.
Spoiler:
 
At this point tactical commands imaging service stopped working temporarily, apparently the operator "forgot to push f12 every so often", so data for the remainder of this mission is limited to text derived from squad member reports.

Two thin men and a sectoid appear and moose is shot for 4 damage. He throws a smoke grenade to provide temporary cover for Sora who uses Run&Gun to sprint past the thin men and kill one.
Baal riddles the sectoid with bullets as BD, Buu and Moose all miss shots on the final thin man, luckily sora is able to use his position to flank and take it out. Mission Completed.

Sora is promoted and earns the callsign 'Spike'. Learns Lightning Reflexes allowing him to dodge the first round of overwatch fire like a JRPG character whenever he moves.
Buu is promoted and learns Battle Scanner, allowing him to throw motion sensing mines that grant vision in an area.
BD is promoted and learns Sprinter, allowing him to move 3 extra tiles.
Moose is wounded for 3 days.

Heavy Lasers and Laser Cannons are researched and distributed to the Raziels Domain personal army.
A Foundry is built, allowing in depth upgrades to pre-existing technology.
The captive sectoid is interrogated but only minor information is learned. The scientists demand a live Outsider to examine.
Satellites are launched over Mexico and Russia.
Skeleton Suits are developed, squad members with them equipped are granted extra armor and grappling hooks, fist pumping ensues.
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brandon
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PostSubject: Re: X-COM - Taking Bets on Who Dies First   Mon Oct 22, 2012 10:15 am

moose has served his comrades and country well. pull the plug
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Superbuu3
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PostSubject: Re: X-COM - Taking Bets on Who Dies First   Mon Oct 22, 2012 11:26 am

Just to highlight moose's incompetence and yeah i was bored.

Spoiler:
 

_________________
Stop trying to save the world and get a hobby.

Neo wrote:
Kids shouldn't be exposed to sonic fans, they might become one.

Spoiler:
 

My youtube channel, let's plays and trophy videos:
https://www.youtube.com/user/superbuu3
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Neo
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PostSubject: Re: X-COM - Taking Bets on Who Dies First   Mon Oct 22, 2012 2:23 pm

Reports are coming in of full scale terror attacks around the world. Clearly the aliens have had enough of our shit. X-COM is dispatched to Tijuana, Mexico to repel an invasion force.
Spoiler:
 

Mission 6
Quote :
The xenos have gone beyond abductions, they're now actively trying to kill every human they come across. Raziels Domain will have to save as many civilians as possible while still eliminating attacking forces and keeping themselves alive.
Spoiler:
 
Despite some more F12 related errors the squad gradually moves up. Sora charges and kills a floater only for a second one to jump in right next to him.
The newly arrived floater fries a civilian right in front of X-COM, Moose is able to kill it with reactive fire but seeing the loss of human life to aliens for the first time up close cements how important the mission is.
A deathscream is heard and scans indicate another human has been killed somewhere in the area. An ominous silence falls across the battlefield.
Buu grapples up to the roof and rescues two civilians that were hiding up there, meanwhile Baal and Moose head into the side entry while Sora and BD take the front door.
Sora spots the xeno that killed a human - a chrysalid - and he and BD team up to take it out.
Spoiler:
 
Sora runs out into the car park to kill a floater; BD advances through the building but, as he rounds the corner, the human corpse behind him stands back up - apparently the chrysalid impregnated it with something that turned it into a mindless zombie. In the face of the zombies intimidating resilience to damage BD uses her grappling hook to retreat to the upper levels of the building where she rescues some civilians.
Spoiler:
 
Sora messes up another floater in the carpark as Moose and Baal sweep through the main building taking out every alien they encounter. BD and Baal both miss shots on the zombie which continues to shamble around aimlessly but the next turn they manage to take it out with a combined effort.
Spoiler:
 
With all aliens defeated the mission is complete, we can only hope the terror attacks aren't too widespread from this point on.

Sora is promoted and learns Flush, allowing him to force enemies out of cover.
Moose is promoted and learns Revive, allowing him to heal critical wounded soldiers on the field.
BD is promoted and earns the callsign 'Whiskey'. Learns Field Medic giving his medkits 3 uses per deployment instead of 1.
Baal is promoted and learns Grenadier, giving him 2 grenades per mission instead of 1.

Squad Size is increased to 6 through the Officer Training School and Plasma Pistols are developed and distributed to troops.
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Kaio
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PostSubject: Re: X-COM - Taking Bets on Who Dies First   Mon Oct 22, 2012 2:28 pm

I feel The Famed Kaio isn't getting enough to do. I bet his notoriety would seriously stun all of the opponents.
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Superbuu3
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PostSubject: Re: X-COM - Taking Bets on Who Dies First   Mon Oct 22, 2012 3:02 pm

Do call signs do anything?

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Stop trying to save the world and get a hobby.

Neo wrote:
Kids shouldn't be exposed to sonic fans, they might become one.

Spoiler:
 

My youtube channel, let's plays and trophy videos:
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Neo
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PostSubject: Re: X-COM - Taking Bets on Who Dies First   Mon Oct 22, 2012 3:35 pm

Nah they're just cosmetic. Once a soldier has been given one you can actually change it to say whatever you like but I've been leaving them as the defaults because I think they're awarded for doing certain things in missions and it's cooler that way.

Also what I've posted is at least 5 missions behind what I've actually played and I'm trying to give everyone a couple of chances to die missions so nobody should be left out. The biggest problem I'm having is not being able to choose what class people become, five people turned into snipers and I don't want to take more than one per mission so I'm considering firing them and getting new and improved versions.
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PostSubject: Re: X-COM - Taking Bets on Who Dies First   Tue Oct 23, 2012 2:36 am

Behind the Scenes of X-COM: TBOWDF #2

Raziel's Domain continues to do their part in combating terror attacks and attempted abductions of human citizens.

Spoils of War:

Sora is promoted and learns Close Combat Specialist, giving him permanent Overwatch within 4 tiles. He can still activate Overwatch normally to extend that range.
Buu is promoted and learns Opportunist, removing the aim penalty for shots taken out of Overwatch and allowing them to critically hit.
BD is promoted and learns Revive.
Raz promoted to Sniper, gets benched.
Moose is promoted and learns Combat Drugs, giving units inside his smoke grenades AoE a bonus to Will and Crit Chance.
Live Outsider captured for interrogation by Sora.
Titan Armor, Chitin Plating, S.H.I.V. Combat Drones, Light Plasma Rifles and Plasma Rifles are developed and distributed.
A Satellite Nexus is built and multiple new satellites are launched, reducing panic on a global scale.
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Superbuu3
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PostSubject: Re: X-COM - Taking Bets on Who Dies First   Tue Oct 23, 2012 2:47 am

My character sounds broken as fuck.

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Stop trying to save the world and get a hobby.

Neo wrote:
Kids shouldn't be exposed to sonic fans, they might become one.

Spoiler:
 

My youtube channel, let's plays and trophy videos:
https://www.youtube.com/user/superbuu3
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PostSubject: Re: X-COM - Taking Bets on Who Dies First   Tue Oct 23, 2012 3:01 am

Neo wrote:
Raz promoted to Sniper, gets benched.
Playa hatin'

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PostSubject: Re: X-COM - Taking Bets on Who Dies First   Tue Oct 23, 2012 3:12 am

Snipers are really strong but they need assaults spotting and soaking damage for them to be effective as they can't move+shoot in the same turn.
I just realised I have a lack of screenshots for a couple of missions so here's another BTS, after that there's one big mission to type up and I'll be up to date with what I've played.

Behind the Scenes of X-COM: TBOWDF #3

Despite the ramped up alien attacks Raziel's Domain continues to be a bastion of hope for humanity.

Spoils of War:
Buu is promoted and learns Low Profile, making partial cover count as full cover and In the Zone, making flanking attacks cost no Action Points.
Simian promoted to Sniper, benched.
BD is promoted and learns Dense Smoke, increasing her smoke grenades AoE and defensive bonus.
Baal is promoted and learns Will to Survive, reducing all damage taken by 2 as long as he's in cover and not flanked.
Sora is promoted and learns Extra Conditioning, giving him a health bonus that varies depending on what armor he has equipped.
Moose is promoted and learns Deep Pockets, giving him an extra item slot.
Kaio is promoted to Assault, given callsign 'Hardcore' and learns Aggression, giving him 10% extra Crit Chance for every enemy in his field of view and Close and Personal, giving him 30% extra chance to crit that decreases with range.
S.H.I.V. Drones are upgraded to Hover S.H.I.V.s
Firestorm Aerial Craft are developed and the outdated Interceptors are gradually phased out.
Archangel Armor is developed. Morale is given a huge boost as, with jetpacks, how could we possibly lose?
Plasma Sniper Rifles are developed and distributed to the multitude of snipers.
Heavy Plasma guns are developed and distributed to RD forces.
Alloy Cannons are developed and distributed to the team.
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PostSubject: Re: X-COM - Taking Bets on Who Dies First   Tue Oct 23, 2012 5:39 am

A UFO larger than anything previously encountered is shot down and X-COM is deployed to investigate.

Mission 7
Quote :
The squad is dropped right outside the intimidatingly large crashed ship, they promptly, and wisely, take cover as three sectoids exit a nearby doorway. Thanks to X-COMs use of Overwatch all three are dispatched instantly.
Spoiler:
 
Team RD advances and splits up - Buu and Sora cover the left hallway, Kaio and BD take the right and Baal brings up the rear. A chrysalid leaps from behind a wall and attempts to impale Kaio but overwatch fire kills it and keeps kim safe. Three floaters appear on the high ground and two jump down to attack, BD turns one into goo and Sora uses Run&Gun to flank and kill the other.
Spoiler:
 
Baal moves up the left flank as Sora tases the final floater but is ambushed by a chrysalid half way across the platform. He blows a hole in the wall, and chrysalid, with his rocket launcher and swaggers on.
Spoiler:
 
The broforce pushes forwards, passing through what appears to be a stasis chamber for captured humans, and assembles outside the door to what they believe is the bridge...
Spoiler:
 
...it's not the bridge, in fact the room is completely empty. Annoyed that they spent an entire turn positioning themselves for no reason, Baal Sora and BD run to open the next set of doors and run directly into the commanding Outsider.
Spoiler:
 
Sora and Baal both completely miss the Outsider and, in a last ditch effort, BD runs into the open for a flanking shot. She manages to kill the outsider with one critical volley and the mission is completed.
Spoiler:
 

Sora is promoted and learns Resilience, making him immune to critical hits.
Kaio is promoted and learns Rapid Fire, allowing him to attack twice in one action but losing 15 accuracy for that turn.

EMP Cannons are built and fitted onto the new Firestorm fleet, with these we'll be able to bring down UFOs without seriously damaging their systems, potentially salvaging more equipment from the wrecks.

X-COM command recieves an urgent message from the World Council...
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PostSubject: Re: X-COM - Taking Bets on Who Dies First   Tue Oct 23, 2012 2:47 pm

Okay the game is getting much harder now, I've almost lost people on multiple occasions because they've been surrounded by chrysalids or ambushed by packs of mutons. Jetpacks are a livesaver.
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