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 Project Zero/Fatal Frame

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BlackChaosDragon
Evil God
BlackChaosDragon


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PostSubject: Project Zero/Fatal Frame   Project Zero/Fatal Frame Icon_minitimeFri May 18, 2012 8:17 pm

I know its an old game but i'd figure i'd create this anyway
I got to say this is probably the best horror game series ever.
Have any of you played 1 2 or 3?
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brandon
Basement Butterfly



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PostSubject: Re: Project Zero/Fatal Frame   Project Zero/Fatal Frame Icon_minitimeFri May 18, 2012 8:27 pm

i've always been interested but it kept slipping my mind
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BlackChaosDragon
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BlackChaosDragon


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PostSubject: Re: Project Zero/Fatal Frame   Project Zero/Fatal Frame Icon_minitimeSat May 19, 2012 5:23 pm

Harley wrote:
i've always been interested but it kept slipping my mind
You should pick it up when you get the chance Wink on either xbox or ps2 (but just ps2 for no3 and no4 jp only for wii)
Although they will be pretty hard and they will scare the heck out of anyone no doubt Smile
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Superbuu3
Raziel
Superbuu3


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PostSubject: Re: Project Zero/Fatal Frame   Project Zero/Fatal Frame Icon_minitimeSat May 19, 2012 5:53 pm

They really should do HD collections of these fan favourites, where people generally jumped on to the series late.

Hell i 'd love some kind of horror game boxset.
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brandon
Basement Butterfly



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PostSubject: Re: Project Zero/Fatal Frame   Project Zero/Fatal Frame Icon_minitimeSat May 19, 2012 6:34 pm

does this have mysteries in it? i liked clock tower 3 due to the mysteries but the horror element sucked and all the characters were all spazzes or somethin
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BlackChaosDragon
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BlackChaosDragon


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PostSubject: Re: Project Zero/Fatal Frame   Project Zero/Fatal Frame Icon_minitimeSun May 20, 2012 2:19 pm

Superbuu3 wrote:
They really should do HD collections of these fan favourites, where people generally jumped on to the series late.

Hell i 'd love some kind of horror game boxset.

Likewise
i never got the chance to finish one or 3 so a HD ver would make my day but that would be up to koei tecmo or whoever own the license (i heard it was nintendo but cant be too certain)

Harley wrote:
does this have mysteries in it? i liked clock tower 3 due to the mysteries but the horror element sucked and all the characters were all spazzes or somethin
Yeah it does and a lot of puzzle solving elements as well as ... some really hard bosses (only on harder difficultys)
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BlackChaosDragon
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BlackChaosDragon


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PostSubject: Re: Project Zero/Fatal Frame   Project Zero/Fatal Frame Icon_minitimeSat May 26, 2012 8:05 pm

Damn i had no idea this was coming ....
Spoiler:

http://gamesector.net/2012/05/11/tecmo-releases-eerie-box-art-for-project-zero-2-wii-remake/
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brandon
Basement Butterfly



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PostSubject: Re: Project Zero/Fatal Frame   Project Zero/Fatal Frame Icon_minitimeSat May 26, 2012 10:05 pm

i might have to borrow my friends wii again
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Superbuu3
Raziel
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PostSubject: Re: Project Zero/Fatal Frame   Project Zero/Fatal Frame Icon_minitimeSat May 26, 2012 10:08 pm

BLACKCHAOSDRAGON wants to buy agerest war
stop him at all costs BD.
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Neo
CP9 Agent
Neo


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PostSubject: Re: Project Zero/Fatal Frame   Project Zero/Fatal Frame Icon_minitimeSat May 26, 2012 10:10 pm

What if it has a really good plot?
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Superbuu3
Raziel
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PostSubject: Re: Project Zero/Fatal Frame   Project Zero/Fatal Frame Icon_minitimeSat May 26, 2012 10:19 pm

Pennywise wrote:
What if it has a really good plot?
It doesn't and it doesn't even have boobs, BD confirmed this with intensive research.
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Neo
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Neo


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PostSubject: Re: Project Zero/Fatal Frame   Project Zero/Fatal Frame Icon_minitimeSat May 26, 2012 10:19 pm

What's the point then?
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Superbuu3
Raziel
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PostSubject: Re: Project Zero/Fatal Frame   Project Zero/Fatal Frame Icon_minitimeSat May 26, 2012 10:35 pm

Pennywise wrote:
What's the point then?
To have a hard on for grinding for a really long time and pretend you actually are saving the women.
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brandon
Basement Butterfly



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PostSubject: Re: Project Zero/Fatal Frame   Project Zero/Fatal Frame Icon_minitimeSat May 26, 2012 10:50 pm

oh ya dude. agarest isn't that great, dragon. i regret buying it
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Superbuu3
Raziel
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PostSubject: Re: Project Zero/Fatal Frame   Project Zero/Fatal Frame Icon_minitimeSat May 26, 2012 10:57 pm

Commander Cuddles wrote:
oh ya dude. agarest isn't that great, dragon. i regret buying it
You were so passionate about thsi before. You've changed man.
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Neo
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Neo


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PostSubject: Re: Project Zero/Fatal Frame   Project Zero/Fatal Frame Icon_minitimeSat May 26, 2012 11:02 pm

I bet he doesn't even like Victorious anymore.
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brandon
Basement Butterfly



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PostSubject: Re: Project Zero/Fatal Frame   Project Zero/Fatal Frame Icon_minitimeSat May 26, 2012 11:37 pm

my avatar says otherwise Wink

the reason i bought this was because i was craving an SRPG at the time, the boobs was a bonus
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BlackChaosDragon
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BlackChaosDragon


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PostSubject: Re: Project Zero/Fatal Frame   Project Zero/Fatal Frame Icon_minitimeSun May 27, 2012 3:50 pm

Superbuu3 wrote:
BLACKCHAOSDRAGON wants to buy agerest war
stop him at all costs BD.
No worries am about 52% sure i dont want it
the other 48% is still undecided that maybe the 2nd or zero will somehow be good.

Commander Cuddles wrote:
oh ya dude. agarest isn't that great, dragon. i regret buying it
That doesn't sound very convincing
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Superbuu3
Raziel
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PostSubject: Re: Project Zero/Fatal Frame   Project Zero/Fatal Frame Icon_minitimeSun May 27, 2012 4:00 pm

If you have any gameplay questions about it i'll answer it i completed the first generation before boredom was way too much.
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brandon
Basement Butterfly



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PostSubject: Re: Project Zero/Fatal Frame   Project Zero/Fatal Frame Icon_minitimeSun May 27, 2012 7:52 pm

well, whatever, if you want to buy it, buy it
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BlackChaosDragon
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BlackChaosDragon


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PostSubject: Re: Project Zero/Fatal Frame   Project Zero/Fatal Frame Icon_minitimeMon May 28, 2012 8:00 pm

Superbuu3 wrote:
If you have any gameplay questions about it i'll answer it i completed the first generation before boredom was way too much.
Alright my first question is about combat can you tell me what its like?
What options are in the game based on what you know so far? (choices, characters ect)
Commander Cuddles wrote:
well, whatever, if you want to buy it, buy it
If buu somhow makes it good then yeah. I'll get No 2 and skip the others.

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Superbuu3
Raziel
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PostSubject: Re: Project Zero/Fatal Frame   Project Zero/Fatal Frame Icon_minitimeMon May 28, 2012 8:24 pm

Blackchaosdragon wrote:
Superbuu3 wrote:
If you have any gameplay questions about it i'll answer it i completed the first generation before boredom was way too much.
Alright my first question is about combat can you tell me what its like?
What options are in the game based on what you know so far? (choices, characters ect)
Characters have a certain number of unique attacks depending on there stats, you can give them other attacks by slotting equipment with these and then equipping your character. You can attack multiple times in a turn, but certain attacks use up more points.

Battles are simple played on a grid and generally there are way too many battles to go from A to B, IIRC if you want to backtrack you actually need to fight all the battles on the way. Most battles are a grind and you'll find yourself wanting to skip most of them. The onlly thing i thought was good about battle was if certain attacks are used in succession you can trigger a special move of sorts, which is a nice touch. Characters all have the equivalent of limit breaks. There is a moster summon system, which seems pretty crap as capturing monsters is stupidly tedious unless they are underpowered, you can morph them into better ones, but this is a lesson in trial and error and feels like you need a guide.

Character choices are 90% related to dating, but obviously to have the best choice of offspring you'll try and please all three women at the same time, so thats a huge amount of choice gone right there. i think there was one choice i saw where you could go left instead of right and that was about it. Either basically there is none.

The only way i can recommend this is if you want to play a really crap strategy RPG and you want dating in it, even then i'm sure dating games are way better. A lot of this game will feel like padding. The graphics are bad, the gameplay is done better elsewhere and even the art is bad. This game is about eroge pics and I doubt it even covers that well.

There's a couple of nice things in the game but the fact the difficulty flicks between stupidly easy adn stupidly hard makes it difficult to recommend.
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brandon
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PostSubject: Re: Project Zero/Fatal Frame   Project Zero/Fatal Frame Icon_minitimeMon May 28, 2012 8:27 pm

you could have just linked dragon to my explanation

the only way i thin you'll like this game is if you like idea factory and compile heart collaborations

https://razielsdomain.forumotion.net/t11314-record-of-agarest-generations-of-war?highlight=agarest
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BlackChaosDragon
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PostSubject: Re: Project Zero/Fatal Frame   Project Zero/Fatal Frame Icon_minitimeTue May 29, 2012 8:06 pm

Superbuu3 wrote:
Blackchaosdragon wrote:
Superbuu3 wrote:
If you have any gameplay questions about it i'll answer it i completed the first generation before boredom was way too much.
Alright my first question is about combat can you tell me what its like?
What options are in the game based on what you know so far? (choices, characters ect)
Characters have a certain number of unique attacks depending on there stats, you can give them other attacks by slotting equipment with these and then equipping your character. You can attack multiple times in a turn, but certain attacks use up more points.

Battles are simple played on a grid and generally there are way too many battles to go from A to B, IIRC if you want to backtrack you actually need to fight all the battles on the way. Most battles are a grind and you'll find yourself wanting to skip most of them. The onlly thing i thought was good about battle was if certain attacks are used in succession you can trigger a special move of sorts, which is a nice touch. Characters all have the equivalent of limit breaks. There is a moster summon system, which seems pretty crap as capturing monsters is stupidly tedious unless they are underpowered, you can morph them into better ones, but this is a lesson in trial and error and feels like you need a guide.

Character choices are 90% related to dating, but obviously to have the best choice of offspring you'll try and please all three women at the same time, so thats a huge amount of choice gone right there. i think there was one choice i saw where you could go left instead of right and that was about it. Either basically there is none.

The only way i can recommend this is if you want to play a really crap strategy RPG and you want dating in it, even then i'm sure dating games are way better. A lot of this game will feel like padding. The graphics are bad, the gameplay is done better elsewhere and even the art is bad. This game is about eroge pics and I doubt it even covers that well.

There's a couple of nice things in the game but the fact the difficulty flicks between stupidly easy adn stupidly hard makes it difficult to recommend.
1.I see 90% related to dating eh? well that kinda sucks and no real choice's ....
2.I know what you mean Smile . I really dont condone graphics, I mean a game can have state of the art graphics and the story can suck hence making the whole game bad
I guess the reverse is the same.
3.Like cross edge Wink but but that on the other hand was good.

Commander Cuddles wrote:
you could have just linked dragon to my explanation

the only way i thin you'll like this game is if you like idea factory and compile heart collaborations

https://razielsdomain.forumotion.net/t11314-record-of-agarest-generations-of-war?highlight=agarest
Ah no worries buu did great explaining it in detail.
Yeah i do like IF and compa games only if they have N1 as well Wink like cross edge tri uni and nep.... but not so sure about the soon to be released mugen souls though....
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