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 DOA5 (Dead or Alive 5) announced

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A_Nonny_Moose
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PostSubject: Re: DOA5 (Dead or Alive 5) announced   Tue Oct 09, 2012 4:18 pm

What the hell. My broforce just dropped by 10 points in about 5 seconds because you pointed that out. That was you wasn't it?

Anyway I can see what BD meant about getting bored. It's a fun game but it feels kind of pointless to try to learn it. The "combo" system is built around Critical Bursts now, which means you have to stagger the opponent with different attacks until they're staggered enough that you can hit them with your Critical Burst, which leaves them completely defenseless. The obvious problem being that there's no guaranteed way to do that since you can still counter while staggered, and every character only has one Critical Burst move, so once you learn them you could counter it every time.

So it becomes about quick pokes and extensive mixups, and not all the characters are good at that. No wonder Jann Lee and Eliot were quickly singled out as the best characters early on.

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PostSubject: Re: DOA5 (Dead or Alive 5) announced   Tue Oct 09, 2012 4:23 pm

LMAO, I swear I didn't do it. Anyways so you wanna play DOA5?

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PostSubject: Re: DOA5 (Dead or Alive 5) announced   Tue Oct 09, 2012 4:27 pm

Not just yet. Later.

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PostSubject: Re: DOA5 (Dead or Alive 5) announced   Tue Oct 09, 2012 4:31 pm

A_Nonny_Moose wrote:
What the hell. My broforce just dropped by 10 points in about 5 seconds because you pointed that out. That was you wasn't it?

Anyway I can see what BD meant about getting bored. It's a fun game but it feels kind of pointless to try to learn it. The "combo" system is built around Critical Bursts now, which means you have to stagger the opponent with different attacks until they're staggered enough that you can hit them with your Critical Burst, which leaves them completely defenseless. The obvious problem being that there's no guaranteed way to do that since you can still counter while staggered, and every character only has one Critical Burst move, so once you learn them you could counter it every time.

So it becomes about quick pokes and extensive mixups, and not all the characters are good at that. No wonder Jann Lee and Eliot were quickly singled out as the best characters early on.
I read that and thought yeah thats how this whole zero frame cancel thing popped up.

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PostSubject: Re: DOA5 (Dead or Alive 5) announced   Tue Oct 09, 2012 4:49 pm

It's an interesting system, I'll give it that. Like the water in certain stages. I guess the point is to be realistic, but you're more easily staggered in water. So now a fast low poke that wouldn't do much damage and would leave you able to block the rest of the string will open you up, just because you're standing in water. Which is fine I guess, situational awareness and all. Except of the 3 stages with this feature, one is 70% water and the other is 100% ice. So just for those two levels there's a whole range of pokes that suddenly become potential combo starters.

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PostSubject: Re: DOA5 (Dead or Alive 5) announced   Wed Oct 10, 2012 3:48 pm

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Nice.

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PostSubject: Re: DOA5 (Dead or Alive 5) announced   Wed Oct 10, 2012 3:51 pm

I had to fix your pic. Anyway is that new DLC?

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PostSubject: Re: DOA5 (Dead or Alive 5) announced   Wed Oct 10, 2012 3:56 pm

It's supposed to be, yes. Along with the safe version.


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PostSubject: Re: DOA5 (Dead or Alive 5) announced   Wed Oct 10, 2012 3:58 pm

Moose you hilarious bastard, I just saw your post on the DOA5 forums you totally called it.

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Neo wrote:
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PostSubject: Re: DOA5 (Dead or Alive 5) announced   Wed Oct 10, 2012 4:16 pm

Maybe not. The shirtless version could well be fake.

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PostSubject: Re: DOA5 (Dead or Alive 5) announced   Wed Oct 10, 2012 4:17 pm

Yeah i thought it was the arm looks a bit shitty.

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PostSubject: Re: DOA5 (Dead or Alive 5) announced   Wed Oct 10, 2012 10:22 pm

Okay, so it is maybe real.

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PostSubject: Re: DOA5 (Dead or Alive 5) announced   Thu Oct 11, 2012 2:38 am

she had a costume like that in DOA2U
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PostSubject: Re: DOA5 (Dead or Alive 5) announced   Thu Oct 11, 2012 7:14 pm

She had that costume in DOA1. Although I think this pretty much proves it's a fake;

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PostSubject: Re: DOA5 (Dead or Alive 5) announced   Thu Oct 11, 2012 7:56 pm

i don't remember it in 1
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PostSubject: Re: DOA5 (Dead or Alive 5) announced   Thu Oct 11, 2012 8:55 pm

A_Nonny_Moose wrote:
She had that costume in DOA1. Although I think this pretty much proves it's a fake;

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Are you absolutely sure that's not an official costume?
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PostSubject: Re: DOA5 (Dead or Alive 5) announced   Thu Oct 11, 2012 9:00 pm

I'm fairly certain. Although having the characters nude with black boxes would be amusing.

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PostSubject: Re: DOA5 (Dead or Alive 5) announced   Thu Oct 11, 2012 9:23 pm

They could easily have a towel outfit like that plus a thong or something.

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Neo wrote:
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PostSubject: Re: DOA5 (Dead or Alive 5) announced   Fri Oct 12, 2012 9:45 pm

Unlocked Alpha. She's alright. No wake up attacks though and she floats around after a lot of her moves. You can Hold to ground yourself faster but she seems pretty vulnerable. Lots of ridiculously long strings though.

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PostSubject: Re: DOA5 (Dead or Alive 5) announced   Mon Oct 15, 2012 7:29 pm

http://www.doaworld.com/forums/index.php?/topic/2896-doa5-dlc-thread/page__st__680__p__144722#entry144722

This week's DLC. About 4 different outfits spread over 10 characters. Still nothing for Jann Lee, Ayane, Hayate, Bass, Brad or Eliot.

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PostSubject: Re: DOA5 (Dead or Alive 5) announced   Tue Oct 16, 2012 2:24 pm

http://www.4gamer.net/games/140/G014061/20121016074/

Apparently they are going to be in 3 seperate packs, it sounds like it will be overpriced, i might get the cat one. Although i'd just like any decent outfit for mila and hitomi.

The packs are grouped in the fours in the above links. 400 MSP or 4 pounds for each pack. 10 pounds for all 3 packs bundled.

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Neo wrote:
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My youtube channel, let's plays and trophy videos:
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PostSubject: Re: DOA5 (Dead or Alive 5) announced   Tue Oct 16, 2012 2:33 pm

Apparently the PS3 isn't getting the bundle until next week. Not that it matters, no way I'm paying that much.

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PostSubject: Re: DOA5 (Dead or Alive 5) announced   Tue Oct 16, 2012 2:46 pm

Yeah its pretty stupid I want brad costumes. I'm super glad i got the CE, seems like we dodged a bullet as otherwise i'd have probably bought one of these.

I don't like any of the individual characters enough to warrant a purchase like that. Plus i just realised 3 out of the 4 girls they are giving cat outfits in this one already have in game rare swimsuits so it seems pretty dumb to be giving those ones DLC. Seeing as ppl get more without having to even pay.

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Neo wrote:
Kids shouldn't be exposed to sonic fans, they might become one.

Spoiler:
 

My youtube channel, let's plays and trophy videos:
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PostSubject: Re: DOA5 (Dead or Alive 5) announced   Tue Oct 16, 2012 7:14 pm

Still haven't managed to beat Survival on Champ but the patch did make it easier. Got up to round 75.

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PostSubject: Re: DOA5 (Dead or Alive 5) announced   Tue Oct 16, 2012 7:58 pm

i've completed 249 challenges. I still don't understand the critical burst system, which would help me get a bunch of titles.

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Neo wrote:
Kids shouldn't be exposed to sonic fans, they might become one.

Spoiler:
 

My youtube channel, let's plays and trophy videos:
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