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 Kaio's Creed: Brodom

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PostSubject: Re: Kaio's Creed: Brodom   Wed Dec 08, 2010 10:00 pm

Neo's played a bit of the multiplayer, ask him about it. From the sound of it though, it's pretty good.

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Or just play streets of rage 2 repeatedly because in that game they tell the story with their fists and in some ways that is the true meaning of Christmas.

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PostSubject: Re: Kaio's Creed: Brodom   Wed Dec 08, 2010 10:15 pm

Most multiplayer games suck after a while due to cocks ruining them.

Uncharted 2 holds up well as theres not many hardcore players so even as casuals we can take them down and currently seems to be no glitches to exploit.

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Spoiler:
 

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PostSubject: Re: Kaio's Creed: Brodom   Wed Dec 08, 2010 10:17 pm

There was a glitch where you could hang off an invisible ledge, but they fixed it.

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Or just play streets of rage 2 repeatedly because in that game they tell the story with their fists and in some ways that is the true meaning of Christmas.

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PostSubject: Re: Kaio's Creed: Brodom   Wed Dec 08, 2010 10:48 pm

I'm hardcore *flexes*
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PostSubject: Re: Kaio's Creed: Brodom   Wed Dec 08, 2010 10:49 pm

Hahahaha

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Superbuu3 wrote:
Or just play streets of rage 2 repeatedly because in that game they tell the story with their fists and in some ways that is the true meaning of Christmas.

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PostSubject: Re: Kaio's Creed: Brodom   Thu Dec 09, 2010 8:35 am

The online is interesting, the only thing I can compare it to is a little PC game called Bloody Good Time but even then it's quite different.

There are four game types, Wanted, Manhunt, Alliance and Advanced Wanted.
Wanted is basically a deathmatch variant, each player is given a target that they have to hunt down and kill while avoiding anyone who's trying to kill them. It sounds very simple, and it is to an extent, but when you add in hundreds on NPCs walking around, some of which will look exactly like your target, it complicates things a bit.

Manhunt is the TDM mode, the game has two rounds and each round one team will be trying to kill the others while the second team has to hide.

I haven't played Alliance yet but the description says that it's a 6 player mode with three teams of two, each round one team has to hunt down the others. According to the menus it forces you to bro up and really have each others back.

I haven't unlocked Advanced Wanted yet so I can't comment on it.
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PostSubject: Re: Kaio's Creed: Brodom   Thu Dec 09, 2010 8:40 am

You have control over your characters abilities via a customisiation system that is literally ripped straight from Call of Duty, you have two abilities, perks, killstreaks and deathstreaks. So far I've unlocked an ability that boosts your sprint speed, another one that lets you temporarily disguise as another player and a deathstreak that upgrades your compass.

All the abilities can be upgraded by completing challenges associated with them, for instance to upgrade the disguise ability you have to kill disguised players a certain number of times.

There are about 10 characters to play as, although the only difference is aesthetic, you can unlock a further four or so characters by leveling up and one character with Uplay points. When you level up more you can unlock alternate costumes and colour sets for each character.
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PostSubject: Re: Kaio's Creed: Brodom   Thu Dec 09, 2010 9:52 am

if your being targetd what can you do?

If people look like NPCs how do you identify them?

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Kids shouldn't be exposed to sonic fans, they might become one.

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PostSubject: Re: Kaio's Creed: Brodom   Thu Dec 09, 2010 9:56 am

Well, the idea is that you watch out for anyone that looks suspicious, you can basically play mindgames with people if you're good. Basically if you see someone running at you you should leg it, the NPCs never do that. Also if the person trying to kill you uses the lock-on function you'll be given a warning so you can try to escape them, if you successfully get away and hide they'll lose the contract on you.
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PostSubject: Re: Kaio's Creed: Brodom   Thu Dec 09, 2010 6:47 pm

You can also lose hunters by tricking them into killing the wrong person. Lets say you are dressed as a Priest and you just happen to be standing nearby other Priests. The rather vague radar makes it a guessing game for the hunter, trying to figure out which one is you. If they kill the wrong guy, they are assigned a new target.
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PostSubject: Re: Kaio's Creed: Brodom   Tue Dec 14, 2010 9:24 pm

Well, that ending was... wow.
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PostSubject: Re: Kaio's Creed: Brodom   Tue Dec 14, 2010 9:25 pm

So I got this yesterday but only started playing it today. I'm liking it a lot so far, it does feel pretty satisfying to bring down a whole group seamlessly.

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Superbuu3 wrote:
Or just play streets of rage 2 repeatedly because in that game they tell the story with their fists and in some ways that is the true meaning of Christmas.

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PostSubject: Re: Kaio's Creed: Brodom   Wed Dec 15, 2010 2:00 am

Kaio wrote:
Well, that ending was... wow.
Spoiler:
 
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PostSubject: Re: Kaio's Creed: Brodom   Wed Dec 15, 2010 5:05 am

Kaio wrote:
Well, that ending was... wow.
In a good way or a bad way?
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PostSubject: Re: Kaio's Creed: Brodom   Wed Dec 15, 2010 10:19 pm

Neo wrote:
Kaio wrote:
Well, that ending was... wow.
Spoiler:
 

Spoiler:
 

Kimarous wrote:
Kaio wrote:
Well, that ending was... wow.
In a good way or a bad way?

Depends.

If you liked AC2's WTF ending, then you'll love AC:B's ending. But if you hate cliffhangers and plot twist, you'll be raging at the end of this game.
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PostSubject: Re: Kaio's Creed: Brodom   Thu Dec 16, 2010 12:08 am

Kaio wrote:
Depends.

If you liked AC2's WTF ending, then you'll love AC:B's ending. But if you hate cliffhangers and plot twist, you'll be raging at the end of this game.
For me it's "Initial WTF, initial dislike, then acceptance and approval." What about you?
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PostSubject: Re: Kaio's Creed: Brodom   Thu Dec 16, 2010 3:28 pm

Holy fuck, the Armor of Brutus ('ultimate' equipment) looks terrible. I've had to buy the Armor of Altair skin from Uplay to avoid throwing up every time I look at Ezio.

Hell, I'd even use the Raiden skin if it didn't break any semblance of immersion.
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PostSubject: Re: Kaio's Creed: Brodom   Thu Dec 16, 2010 4:03 pm

That was my reaction after seeing that armour too. Especially since I looked so spiffy with the black armour + red cape before that.
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PostSubject: Re: Kaio's Creed: Brodom   Thu Dec 16, 2010 4:04 pm

Kimarous (do 16 dec 2010, 01:08) wrote:
Kaio wrote:
Depends.

If you liked AC2's WTF ending, then you'll love AC:B's ending. But if you hate cliffhangers and plot twist, you'll be raging at the end of this game.
For me it's "Initial WTF, initial dislike, then acceptance and approval." What about you?

After the initial WTF, I went on to do the glyphs and watched the ending again, then I loved it, because it all made a lot more sense.
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PostSubject: Re: Kaio's Creed: Brodom   Sun Dec 26, 2010 9:16 pm

Just started playing. Ezio is still an annoying prick.

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PostSubject: Re: Kaio's Creed: Brodom   Sun Dec 26, 2010 9:17 pm

Beating up random innocent people is still fun though.

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PostSubject: Re: Kaio's Creed: Brodom   Sun Dec 26, 2010 9:30 pm

This Machiavelli guy speaks a whole lot of sense. Ezio should have bloody killed Borgia.

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PostSubject: Re: Kaio's Creed: Brodom   Sun Dec 26, 2010 9:35 pm

Oh look, the town is being attacked. BY THE BORGIA. Fucking Ezio. Altair would have killed Borgia.

And I guess this means I'll to rebuild the place. AGAIN.

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PostSubject: Re: Kaio's Creed: Brodom   Sun Dec 26, 2010 9:47 pm

Also, no explanation so far as to why I'm still playing as Ezio.

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PostSubject: Re: Kaio's Creed: Brodom   Sun Dec 26, 2010 9:50 pm

Borgia was never killed by an assassin in 1499 in real life.

Ezio had a reason to not kill Borgia. A faulty one, but a character flaw =/= bad character. Rodrigo, in the end, became a shell of a human being who had lost all his ambition and didn't want to have anything to do with the assassins anymore. Completely harmless.
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