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 Moose's Undead Nightmare

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A_Nonny_Moose
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PostSubject: Moose's Undead Nightmare   Fri Nov 05, 2010 2:38 am

So I bought the RDR dlc.

Spent about 90 minutes on it so far. The story is your basic zombie story, nothing special so far. John's family become zombies so he ties them up and goes out to find a cure and stop the madness.

Ammo, while not exactly scarce, is nowhere near as abundant as it was in the normal game. There are no stores to buy ammo from as of yet, and zombies don't carry weapons. Some zombies have a few rounds on them, but not a lot. And usually, unless I'm in a mission, I just avoid the zombies so I don't waste anything.

At the moment missions just involve saving towns, and the odd encounter with a zombie version of someone from the main game.

Also, got my first Legendary Animal. Managed to break War, one of the Apocalypse horses. Infinite stamina I think, and it sets zombies on fire when you ride past them.

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PostSubject: Re: Moose's Undead Nightmare   Fri Nov 05, 2010 3:01 am

Awesome. It's Herbert Mooooooooooon.

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PostSubject: Re: Moose's Undead Nightmare   Fri Nov 05, 2010 7:42 am

my friend was interested in this, do you have it for ps3 or 360?
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PostSubject: Re: Moose's Undead Nightmare   Fri Nov 05, 2010 5:21 pm

PS3.

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PostSubject: Re: Moose's Undead Nightmare   Fri Nov 05, 2010 8:28 pm

i thought my friend was going to get this; turns out he's not. guess we can't co-op on this Sad
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PostSubject: Re: Moose's Undead Nightmare   Sat Nov 06, 2010 1:42 am

You also can't shoot regular people it seems.

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PostSubject: Re: Moose's Undead Nightmare   Sat Nov 06, 2010 1:46 am

i'll pick up the inevitable GOTY edition, i can't be assed to pick this up now all the DLC looks like its worth picking up to.

This GOTY edition business is kinda annoying tis changing the games i buy now. Gonna do the same for new vegas.

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PostSubject: Re: Moose's Undead Nightmare   Sat Nov 06, 2010 1:52 am

There;s different kinds of zombies, but so far all that's really mattered is how fast they move, since they all go down with a single headshot. And with Dead Eye, that's not so hard.

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PostSubject: Re: Moose's Undead Nightmare   Sat Nov 06, 2010 1:53 am

Around this month or the next, there's a DLC pack on disc that'll be released containing Undead Nightmare and the other two ones released before it. I'll wait and grab that.

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PostSubject: Re: Moose's Undead Nightmare   Sat Nov 06, 2010 1:55 am

There's a pack on the store that contains all that as well. But I don't touch the online element of this game nearly enough for the online DLC to be worth buying.

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PostSubject: Re: Moose's Undead Nightmare   Sat Nov 06, 2010 2:00 am

Oh, and I just noticed that a headshot actually refills some of your Dead Eye meter. No idea if that happened in the main game as well and I just failed to ever notice it, of if it's new. But it makes clearing out graveyards pretty easy. As long as you can zip into Dead Eye and get a headshot within a second or so, the bonus DE for headshot compensates for the DE used to make the headshot.

And with the sawn-off shotgun you don't even need to aim straight at the head most of the time.

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PostSubject: Re: Moose's Undead Nightmare   Sat Nov 06, 2010 2:01 am

I noticed. I read a while back some people accidentally downloaded that complete pack instead of just UN(I guess they assumed that the other one was a trial or something). 'Twas hilarious.

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PostSubject: Re: Moose's Undead Nightmare   Sat Nov 06, 2010 2:10 am

One odd thing is that all the animals seem to be undead apart from the goats, which are just normal. I've seen undead coyotes, wolves, and one cow so far. But no undead goats, just alive ones.

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PostSubject: Re: Moose's Undead Nightmare   Sat Nov 06, 2010 2:12 am

Neo was telling me about undead bears and cougars.

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PostSubject: Re: Moose's Undead Nightmare   Sat Nov 06, 2010 4:11 am

Skip wrote:
Undead cougars
Rockstar just had to make them even worse.
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PostSubject: Re: Moose's Undead Nightmare   Sat Nov 06, 2010 8:39 am

Undead cows? Now that makes for a scary game.
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PostSubject: Re: Moose's Undead Nightmare   Sat Nov 06, 2010 3:39 pm

Skip wrote:
Undead cougars


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PostSubject: Re: Moose's Undead Nightmare   Sun Nov 07, 2010 12:35 am

Haven't seen any of them yet. Started encountering retchers though. They're a big annoying.

But I have to go to Tall Trees to find flowers for West Dickens, so I'll probably see a few bears soon enough.

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PostSubject: Re: Moose's Undead Nightmare   Sun Nov 07, 2010 1:35 am

Well, undead cougars are a hell of a lot easier to spot, that's for sure. Being blood red in a desert environment does that. Before they kind of blended in.

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PostSubject: Re: Moose's Undead Nightmare   Sun Nov 07, 2010 2:26 am

Well, I got all the flowers from Tall Trees, but I haven't seen a bear yet. I'm practically pissing myself with anticipation though, because in my opinion the bears were worse than the cougars. Not only would I get ambushed by bears just as often as cougars, but there would nearly always be 2 or 3 of them.

Also got the Six Year In The Making trophy, which was nice little in-joke.

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PostSubject: Re: Moose's Undead Nightmare   Sun Nov 07, 2010 2:31 am

Moose, EVERYTHING is worse with bears...
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PostSubject: Re: Moose's Undead Nightmare   Sun Nov 07, 2010 2:39 am

I forgot you had this game. Did you get this dlc?

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PostSubject: Re: Moose's Undead Nightmare   Sun Nov 07, 2010 2:59 am

Not yet, but I plan to.
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PostSubject: Re: Moose's Undead Nightmare   Sun Nov 07, 2010 4:08 am

A_Nonny_Moose wrote:
in my opinion the bears were worse than the cougars.

I have to agree. When I was busy trying to 100% the game, cougars barely ever came in to bother me. Bears on the other hand were constantly coming out of nowhere while I was collecting flowers in the Tall Trees for my last few stuff to do.

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PostSubject: Re: Moose's Undead Nightmare   Sun Nov 07, 2010 4:17 am

A_Nonny_Moose wrote:
in my opinion the bears were worse than the cougars.
Amos 5:19 - "It will be as though a man fled from a lion only to meet a bear."

Insert the word "mountain" and...
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