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Superbuu3
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PostSubject: Prototype vs infamous   Fri Oct 30, 2009 10:01 pm

which did you think was better?

i've not had a chance to play prototype and i played a demo of infamous it seemed lie fun
but is prototype better?

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PostSubject: Re: Prototype vs infamous   Fri Oct 30, 2009 11:38 pm

I'm getting Prototype before I am inFamous.

Just because it's Hulk in Stretchy, Transforming Guy form who can slice and toss shit and run up a fucking building. Cool
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PostSubject: Re: Prototype vs infamous   Fri Oct 30, 2009 11:39 pm

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A_Nonny_Moose
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PostSubject: Re: Prototype vs infamous   Fri Oct 30, 2009 11:45 pm

I actually played the Infamous demo a while. Seemed quite fun, but pretty bland.

Prototype is great though.

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PostSubject: Re: Prototype vs infamous   Sat Oct 31, 2009 2:18 am

thanks ok prototype it is

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PostSubject: Re: Prototype vs infamous   Sat Oct 31, 2009 2:29 am

You'll probably like, since it's basically Hulk UD. Although it's perhaps not quite as good as UD as far as the combat goes, the jump to PS3 means the environment feels a lot less barren, and more fun to roam around in and interact with.

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PostSubject: Re: Prototype vs infamous   Sat Oct 31, 2009 2:39 am

can you destroy buildings

cause the fact i could on destroy bey few in UD was annoying

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PostSubject: Re: Prototype vs infamous   Sat Oct 31, 2009 2:40 am

No. Only hives and military bases, and they reappear after a short while.

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PostSubject: Re: Prototype vs infamous   Sat Oct 31, 2009 3:19 am

oh i don't mind them reappearing means i can destroy them again

as yet only game i could literally level the city that i've played is global defence force

doe prototype suffer from slow down

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PostSubject: Re: Prototype vs infamous   Sat Oct 31, 2009 12:00 pm

Not at all from what I remember.

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PostSubject: Re: Prototype vs infamous   Sun Nov 01, 2009 9:06 am

I played both, and I think Prototype is better. The abilities in the game are awesome and you practically are juggernaut when you run with shield up, except to buildings.
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PostSubject: Re: Prototype vs infamous   Sun Nov 01, 2009 10:24 am

so why is infamous platinum and prototype not
i'm baffledby this

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PostSubject: Re: Prototype vs infamous   Sun Nov 01, 2009 10:44 am

PS3 fanboys buy the game that 360 owners can't buy, just to rub it in their faces. Like Killzone 2.
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PostSubject: Re: Prototype vs infamous   Sun Nov 01, 2009 10:55 am

that sadly seems to be true >_>

seriously wtf is up with that
all the good games should go platim=num but it don't seem to work out that way
and i don't wanna buy this onloy for it to go platinum a few days later >_>

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PostSubject: Re: Prototype vs infamous   Sun Nov 01, 2009 10:59 am

People miss out on a lot of good games due to stupidity.
The people who call themselves "gamers" here only play WoW, CoD, Counter Strike and Halo.
Lots of good PS3 games lik Valkyria Chronicles, Disgaea 3, Little Big Planet and Arkham Asylum get ignored because the fucking morons only want to play FPSs and MMORPGs.
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PostSubject: Re: Prototype vs infamous   Sun Nov 01, 2009 11:20 am

Arkham Asylum is awesome i finalloy got a chance to playh it properly
should have finished it in the week, but yeah it appears online gamning
means FPS to most ppl and crap games end up just shifting numbers because of that

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PostSubject: Re: Prototype vs infamous   Sun Nov 01, 2009 11:26 am

Raziel wrote:
so why is infamous platinum and prototype not
i'm baffledby this

Why are you baffled by it? Prototype was released on two formats, therefore it's sales will be divided across two platforms. The below quote applies to US game sales, but I on't see why it wouldn't also apply to a lesser degree in the EU market.

Quote :
Most importantly, the biggest selling game of the ( June) month was Prototype, which moved “roughly 600,000″ copies across the PS3 and Xbox 360. While 600,000 copies isn’t a bad sales figure it has to be noted that, for the top-selling game of the month, it is quite low. There could be several reasons behind the low sales: A) Summer sales numbers tend to be lower than winter sales, B) Prototype competed with a similar game, Infamous, which was a PS3 exclusive, and C) the economy is beginning to take a toll on the gaming industry, particularly on new games, which retail for $60.

The other interesting thing to note is that Prototype moved 419,000 copies on the Xbox 360, which leaves only about 191,000 copies sold on the PS3.

But, considering that PS3 owners had to choose between the exclusive Infamous and Prototype, the lower sales numbers can be attributed to competing interests. Infamous sold 192,700 copies, making the combined figures for the two similar games on the PS3 arrive at roughly 383,700. Shy of the 360’s sales of Prototype, but comparable.

There you go. Prototype sold a lot more copies, it's just that most of them were on 360, ergo no Platinum release on PS3.
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PostSubject: Re: Prototype vs infamous   Sun Nov 01, 2009 11:32 am

SimianWonder wrote:
Raziel wrote:
so why is infamous platinum and prototype not
i'm baffledby this

Why are you baffled by it? Prototype was released on two formats, therefore it's sales will be divided across two platforms. The below quote applies to US game sales, but I on't see why it wouldn't also apply to a lesser degree in the EU market.

Quote :
Most importantly, the biggest selling game of the ( June) month was Prototype, which moved “roughly 600,000″ copies across the PS3 and Xbox 360. While 600,000 copies isn’t a bad sales figure it has to be noted that, for the top-selling game of the month, it is quite low. There could be several reasons behind the low sales: A) Summer sales numbers tend to be lower than winter sales, B) Prototype competed with a similar game, Infamous, which was a PS3 exclusive, and C) the economy is beginning to take a toll on the gaming industry, particularly on new games, which retail for $60.

The other interesting thing to note is that Prototype moved 419,000 copies on the Xbox 360, which leaves only about 191,000 copies sold on the PS3.

But, considering that PS3 owners had to choose between the exclusive Infamous and Prototype, the lower sales numbers can be attributed to competing interests. Infamous sold 192,700 copies, making the combined figures for the two similar games on the PS3 arrive at roughly 383,700. Shy of the 360’s sales of Prototype, but comparable.

There you go. Prototype sold a lot more copies, it's just that most of them were on 360, ergo no Platinum release on PS3.

well firstly they sold similar amounts on PS3, so that would be strange that one got platinum the other not
on the other side of things, ppl don't necessarily own both consoles so i wouldn't expect the fact its on xbox to have that dramatic an effect on its sales

looking at those numbers it suggests that ppl went for a superhero game and they were almost a 50/50 split on PS3 and the slight diff in sales would be because marginally more ppl with 360,, i guess it could also be attributed to ppl wanted to earn gamer point on 360 if they had both consoles

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PostSubject: Re: Prototype vs infamous   Sun Nov 01, 2009 11:41 am

Bear in mind that these figures were released in September, and reference sales from June, you'd have to conclude that inFamous then went on to sell better on PS3 than Prototype did, though Prototype still sold better overall.

Also,is it telling that I have both a PS3 and 360 and I bought the 360 version? Also, it was (for some reason) £5 cheaper than the PS3 game?
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PostSubject: Re: Prototype vs infamous   Sun Nov 01, 2009 11:47 am

from a practical standpoint it would be cheper on xbox solely cause its not on a blue ray thats the only explanation i can think of

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PostSubject: Re: Prototype vs infamous   Sun Nov 01, 2009 1:57 pm

From a consumer standpoint though, that's an impossible sell.

Quote :
'Here we have the same game, but one platform uses a more expensive media, so we'll charge you an extra fiver for the privelege of purchasing the game on that format.'

Sony would be suicidal to try and bump up the cost of multiformat games just because they're on Blu Ray, especially when that gives no tangible benefit to the consumer.
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PostSubject: Re: Prototype vs infamous   Sun Nov 01, 2009 10:34 pm

they might not be negotiating that

it maybe be microsoft on the other side saying we can drop price by 5 and still make the similar profit to sony while making there games look overpriced

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Neo wrote:
Kids shouldn't be exposed to sonic fans, they might become one.

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PostSubject: Re: Prototype vs infamous   Sun Nov 01, 2009 10:37 pm

Seriously, the guy form Proto would beat Infamous. Just go behind a chain linked fence
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